Ubisoft’s next Far Cry game takes the shooter series back to the basics of human civilization, trading in its rocket-propelled arms for rocks simply propelled by arms. As a leak already suggested, Far Cry Primal claims the stone age as its ancient sandbox, dominated by enormous beasts and littered with sticks just waiting to be weaponized.
Rather than capturing bases from a scene-stealing villain, Far Cry Primal has you bumping crude heads with nature in the role of TAKKAR (name yelled, probably), the last survivor in an ill-fated group of hunters. According to Ubisoft’s announcement, the game’s challenge lies in crafting weapons, foraging for food in the open world, dueling with sabretoothed cats, and fending off other tribes in the land of Oros.
Primal marks a major departure for Far Cry, being the first game in the series to ditch modern guns or even a time period that could pass for contemporary. It’s not the first spin-off, though: Ubisoft garnered a positive reception in 2013 for Far Cry 3: Blood Dragon, a delirious, neon-infused send up of 80s-style action.
As this is another mammoth undertaking from Ubisoft, it comes from three collaborating studios: Ubi Montreal, Ubi Kiev andUbi Shanghai. Jean-Christophe Guyot, who prominently worked on Prince of Persia: The Forgotten Sands and Prince of Persia: The Two Thrones - and the pretty one that was just called Prince of Persia - is tackling the prehistoric project as creative director.
Far Cry Primal is coming to PlayStation 4 and Xbox One sooner than you might think - February 23, 2016 - with a PC version following in March.