You know the DOTA landscape still has some expanding to do when one of the biggest differences between its heavyweights is whether you can kill your own creeps. Waystone Games' new project, Dawngate, has a few differences which the studio hopes will make it more accessible to players.
Machinima posted the first footage of the EA studio's game today.
Capturable nodes which serve as automatic resource farms and steadily evolving boss-style creeps tweak the standard DotA formula. Waystone also hopes to make the circuitous map itself a better indicator of the state of the game.
If you want to give it a try for yourself, you can sign up for Dawngate's open beta--which begins on May 24--on its official website.