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Rockstar Games has slapped a March 2012 street date for Max Payne 3 in North American and Europe. With the announcement comes new screenshots and game art to tide Payne fans over during the final six-month stretch.

Said to be set roughly a decade after the events of 2003's Max Payne 2: The Fall of Max Payne, the upcoming sequel will find Max Payne starting fresh as a private security specialist in Sao Paulo, but quickly falling back into old habits (read: shooting people in the face and brooding). See the older, wiser (?) Max Payne in action in these new images:

"Max Payne 3 gave us an amazing creative opportunity to evolve one of our most iconic characters," said Sam Houser, Founder of Rockstar Games in today's statement. "We're excited to show fans a modern version of Max that pulls them back into his dark and twisted story." 

Above: See more screenshots and the game's boxart in our gallery below

Over and above the single player campaign, Max Payne 3 will be the first game in the series to feature a multiplayer component. According to Rockstar, the online play will feature “a deep reward and leveling system”, clans, load-out customization and an experience that will “dynamically alters maps and mode progression for all players in a match.”

Max Payne has been out of the game for some time now, and there's been a slew of third-person action heroes who have happily filled in during his absence. Is it too late for this old man to make a comeback, or can he still teach the younger generation a thing or two about … Payne (cue: guitar riff, eye rolls)?

Sep 8, 2011

10 comments

  • mdiaz033 - September 9, 2011 8:42 p.m.

    here's hoping the gameplay doesn't feel outdated after all these years.
  • JoeMulvihill1 - September 8, 2011 3:40 p.m.

    Is it me or do some of the screens look a lot like kane and lynch?
  • Letter11 - September 8, 2011 2:10 p.m.

    I would be extremely happy if they put the first two out on XBLA/PSN in anticipation of this games release. Can't wait to see it in action. @RoeTaka You could include "Wet" also in that category, but just like Stranglehold it couldn't really measure up to Payne.
  • RoeTaKa - September 8, 2011 1:08 p.m.

    Stranglehold was the only game to really fill in the Payne style gameplay since his disappearance and though fun it was pretty tiresome and short. Max Payne was a brilliant game and I'm glad it's not back in New York, I hope the Paynekillers haven't been replaced with regeneration.
  • jrjunior - September 8, 2011 12:04 p.m.

    Happy to see my city hosting an important game...just hoping for a well represented city and no monkeys, please.
  • FOZ - September 8, 2011 11:29 a.m.

    The first game was pretty serious, but the weird monologues and cheesy one-liners helped give it some charm. The second game took all of that away, gave a nonsensical convoluted plot, and made bullet diving useless (you can easily beat every difficulty just doing slow mo for every fight). There was none of the A COP WITH NOTHING TO LOSE gunning down hordes of gangsters, it was just "Oh, I guess I should shoot these guys. Whoever they are." Hopefully this developer pays attention to the first game.
  • tiben36 - September 8, 2011 11:13 a.m.

    i heard the Bill and Ted's air guitar solo
  • BleedingHatMcGillicutty - September 8, 2011 10:52 a.m.

    @ Plan10 Remedy isn't making it.
  • Plan10FromOuterSpace - September 8, 2011 10:48 a.m.

    lets hope Remedy can keep to a deadline for once, or if this goes anything like Max Payne 2 or Alan Wake we might be waiting a while. I'd also really like to see some sort of sequel to Alan Wake in development, really enjoyed that game.
  • Yaro - September 8, 2011 10:36 a.m.

    Love the end of the article. =)))

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