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GR+ Live: For Honor closed alpha feels like a weird Dark Souls cocktail

An early For Honor review? EVERYTHING IS SOULS! Yes, it was inevitable. In the wake of Grand Theft Auto 3's success in 2001, developers became obsessed with open world design. By 2007, Assassin's Creed had presaged Ubisoft's fate. In 2011, Dark Souls captured the hearts of studios everywhere. Now, in 2016, Ubisoft brings us For Honor. What's it like? We played the closed For Honor alpha and discovered a very unusual game.

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I've been playing games since I turned four in 1986, been writing about them since 1987, and writing about them professionally since 2008. My wife and I live in New York City. Chrono Trigger is my favorite game ever made, Hum's Downward is Heavenward is my favorite album, and I regularly find myself singing "You Won't See Me" by The Beatles in awkward situations.