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Final Fantasy Theatrhythm, a rhythm game featuring characters from Final Fantasy I through XIII, started making noise in July. Following the release of the 3DS title’s first gameplay footage,comes a new batch of official screens. They're from a partially translated version of the game, so the menus are still Japanese, but other text is in English. In the modern tradition of FF games, both parts might be difficult to understand, but take a look anyway.
its core Theatrhythm is a music game, featuring over 50 songs from Final Fantasy
I through XIII. But there's also an element of traditional Final Fantasy
adventure (several of them). The game will be split into sections based on
previous FF games, and each will include a “field,” “battle,” and “event”
stage. The stages will play differently, but it hasn't been revealed exactly
how that will work. All three will involve a rhythmic challenge, and from the
look of the battles, enemies will be defeated by tapping and sliding the stylus
at the right moment and in the right direction.
Players will create a party of up to four characters from previous games, including FFVII's Cloud and FFXIII's Lightning, and then do rhythm battle to traditional tunes. Of course, the "Final Fantasy Theme" is in the game, but also "Battle on the Big Bridge" from Final Fantasy V, "Decisive Battle” from Final Fantasy VI, "One-Winged Angel" from Final Fantasy VII, "Waltz for the Moon" from Final Fantasy VIII, and "To Zanarkand" from Final Fantasy X. With elements of at least 13 sometimes vastly different games, FF Theatrhythm might be too cacophonous for some, but we think this light-hearted take on epic quest sounds like music to our ears.
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