Ever since the launch of the
Wii, players have been waiting for motion control to deliver on one
potential application that seems staggeringly obvious. Obviously
that's a damn lightsaber game, but for the few of us who don't really
care about Star Wars, a decent RPG that lets you wave your hands about to
cast magic spells also seems like a great idea. Could the Workshop-developed Sorcery,
releasing in Spring of next year, be that game? Take a look at the trailer and decide for yourself.
As you can see from the
trailer, Sorcery looks to aim for the entry-level player not yet
accustomed to weaving the Move's phosphorescent tip into complex
magical runes... but being as the genre's still in its infancy,
that's pretty much all of us. Anyway, the game's accessible facade
shouldn't necessarily be mistaken for a lack of depth, as hinted at
in the screens below. The game's combat system boasts spell combos
for the hardy of forearm, and character-building items and options to
further the RPG feel.
The PS3-exclusive title's
looking closer to Fable than Dead Souls – but again, if you were
wanting to pull in new players, there's certainly worse styles of
game to emulate. Sorcery's dated for a Spring 2012 release.