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Sega has confirmed it'll be bringing its rolling-simian series of action-puzzlers, Super Monkey Ball, to the PlayStation Vita next year. The game, underdevelopment with the working title “Super Monkey Ball,” will be tailored with the Vita's eminently monkey-friendly feature set in mind. Besides the obvious tilt controls, this means taking advantage of the system’s analog sticks, touchscreens, and Wi-Fi multiplayer. Check out the first screenshots and trailer.

In addition to more oddly planar environments for the monkeys to traverse, the equally-obligatory complement of minigames will bring back old favorites, like Monkey Target, and new Vita-flavored additions.

Today’s announcement follows a sneak-peek preview via Sega America’s Flickr stream. According to Destructoid, Super Monkey Ball screenshots with “PS Vita” were posted and quickly removed.

A Monkey Ball title on the Vita would seem to be a no-brainer – why would you give your console an accelerometer and tell people it would have fun games on it if you didn't want AiAi showing up?

Sep 12, 2011

Topics

Sega

4 comments

  • D0CCON - September 13, 2011 4:43 p.m.

    So, will this be 45 minutes, too?
  • Errrrbo - September 12, 2011 7:07 p.m.

    Hopefully this'll be a bit of a return to form for the series. The first two on Gamecube were a ton of fun, but then the series descended into being test dummies for new system's gimmicks, like the Wii balance board or the 3DS gyrosensor. Getting back to the challenging arcade fun of the first two games would do the series good, in my opinion.
  • Burdmayn - September 12, 2011 6:08 p.m.

    INB4 all the 3DS hate if this game ends up being even marginally longer than Monkey Ball 3D. (Though it wouldn't take them much effort to do so)
  • FOZ - September 12, 2011 6:02 p.m.

    The first game was good and the second was pretty crazy even if some of the level design was just unfair, but it's become pretty clear at this point that Sega just likes to throw out a Super Monkey Ball when a console launches and try to get some quick sales before there are more interesting games to buy. The series hasn't been very inspired since SMB2 as far as I can tell.

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