Best known for its work on the Tenchu and Way of the Samurai series – and more recently, Akiba's Trip for the PSP – Acquire is a Japanese games studio that’s made its mark by making really, really Japanese  games. That tradition continues with the upcoming release of Sumioni: Demon Arts for the PlayStation Vita.

The platformer’s Japanese ink wash painting art style and ink brush style stroke attacks with the PS Vita’s touch screen certainly share similarities with Okami, Capcom’s artsy PS2 adventure. But don’t brush off this platformer as an Okami clone. Sumioni still stands as one of the most unique and prettiest games coming to the PS Vita.

Join GamesRadar and XSEED’s Jimmy Soga as we run through the first few levels of Sumioni, highlighting some of the title’s touch-friendly screen controls and unique modes. While no official release date has been announced for Sumioni, publisher XSEED expects the game to launch sometime in March, 2012 with plans for free DLC extras further down the line.

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  • ultimatepunchrod - February 7, 2012 8:51 a.m.

    This looks pretty darn cool. Thanks for the preview Gdar. I'll keep an eye out for this and maybe brush up on my knowledge (eh? eh? sorry.)
  • MexicAntista - February 6, 2012 8:36 p.m.

    I am definitely going to have to get this game when it's out. Looks great. Also, I really like it when you guys are able to do video previews for games.
  • Cyberninja - February 6, 2012 5:16 p.m.

    i don't see how anyone with working braincells would call this an okami clone when they have two entirely different gameplay methods
  • BladedFalcon - February 6, 2012 5:40 p.m.

    Agreed, and even then... How is taking a cue from okami's art style and brush mechanics a bad thing? The game looks pretty interesting, and to be honest, it had flown under my radar until now. I'm interested on seeing more, definitely. Also, i WAS gonna complain taht the game felt rather easy on the first minutes of playtime, however, closer to the end, i can see that they know how to spice things up to make the game more challenging. So yep, definitely on my radar.
  • Darkhawk - February 7, 2012 8:01 a.m.

    Admittedly, it is blatant theft of art style. Even the item icons are the same. That said, me likey a side-scrolling version of Okami, so it's hard to complain.
  • BladedFalcon - February 7, 2012 8:58 a.m.

    Well yes, but I mean. You could say the same of every cel-shadded game that has appeared and that they aped the style of the first cel shaded game to exist. What I am trying to say... WHo cares if the inspiration is obvious? Are we really gonna complain about there being more games that look like okami? :P