All Battlefield 6 classes explained and the best ones to use

Battlefield 6 all classes loadout menu
(Image credit: EA)

There are four Battlefield 6 classes for players to choose between: Assault, Engineer, Support and Recon. Each one has their own suite of gadgets and follows a particular role that, when played optimally, will support your allies and push your team to victory. Choosing the right class will depend on your skillset, the kind of map or mode you're in, what your squadmates are up to, amongst other things. But there's plenty of room for customization in Battlefield 6 too, as each classes' weapons can be heavily modified and you can even pick subclass-like Training Paths to focus on an even more specific role. Having played a lot of the multiplayer now, we've laid out everything you need to know about the four BF6 classes, including the ones we think are best.

What is the best class in Battlefield 6?

Battlefield 6 classes

(Image credit: EA)

There is no singular "best" class in Battlefield 6 overall, as all of them can contribute effectively to a match by fulfilling their respective roles and using gadgets properly. However, Assault and Support are worth highlighting as the most universally useful of the four classes.

Assault is a very classic run-and-gun class that is easy to pick up but still has plenty of room for mastery. It's focused purely on battling infantry but specializes in using the versatile Assault Rifles Battlefield 6 has on offer, and that role applies to practically every map and mode.

Support is almost the opposite of Assault, leaning much more defensively with its gadgets, but is very versatile overall. Importantly, its ability to resupply allies, keep them healed, and quickly revive fallen comrades is invaluable - like Assault, there are basically no scenarios in Battlefield 6 where this isn't useful, which also means it's critical that you know how to revive in Battlefield 6.

But the reality is that you'll need a mix of classes in your squad for the best result. While Recon and Engineer suffer a bit on smaller maps lacking long sightlines and vehicles, they're essential for larger maps. Enemy helicopter shredding your team? An Engineer can blow it up. Need to hold a specific location? A Support can provide cover and keep people alive and supplied. Snipers keeping your teammates pinned? Counter-sniper them as Recon. Building full of enemy infantry? Get some Assault characters to clear it out. Not to mention that each one is better with certain Battlefield 6 weapons, so it's also about what guns you're most comfortable using.

All Battlefield 6 classes

Battlefield 6 classes

(Image credit: EA)

There are 4 classes in Battlefield 6 multiplayer, each with a particular role within the team. This is supported by a signature gadget, trait and skill with a certain weapon type.

The Battlefield 6 class system comprises these roles:

  • Battlefield 6 Assault: A run-and-gun frontline attacker who uses close and mid-range weapons to devastate enemy infantry and storm objectives, striking hard and fast with breach-and-clear gadgets.
  • Battlefield 6 Engineer: A vehicle and destruction expert who can repair friendly vehicles and use a range of explosive launchers to damage structures and enemy vehicles.
  • Battlefield 6 Support: A more defensive class focused on helping teammates through resupplies, healing, and suppressive fire with LMGs, and can provide protective gadgets and rapid revives.
  • Battlefield 6 Recon: A stealthy sniper and saboteur who can mark foes for their allies to see, pick off targets silently or from great distances, and generally disrupt the enemy

At the beginning of a match in Battlefield 6, you need to choose one of the four classes to play as, but you can switch after you die or for a short time just after you spawn. Don't move, follow the button prompt on the screen (Y on PC), and you'll be able to pick any of the other classes to switch to when you close the menu. You can even edit your loadout, though don't take too long to re-join the fight – it's better to do this between matches.

Training Paths for Battlefield 6 classes explained

Battlefield 6 class details support signature set and training

(Image credit: EA)

Training Paths in Battlefield 6 are specializations you can pick for your class loadouts that grant specific three unique abilities, pushing them towards a certain role or playstyle. They're essentially subclasses and are a way to optimize your loadout for a specific purpose.

You can find out more about the available Battlefield 6 Training Paths with our dedicated guide, including how to unlock them. You should also check out our guide on the Battlefield 6 Class Challenges and Assignments, which explain how to unlock new features for those classes.

Do classes have open or closed weapons in Battlefield 6?

Battlefield 6 multiplayer screenshot showing the player aiming down the sights of an ACOG scope

(Image credit: EA)

Unless playing in specific "Closed Weapon" game modes, any of the Battlefield 6 classes can use any weapon in their loadout - anything goes, even Recon with an SMG or Assault with a sniper rifle.

However, each class has the aforementioned Signature Weapons with which they get unique features and bonuses. So, for example, the Recon class can use any weapon, but only gets the hold breath feature when using Sniper Rifles, their Signature Weapon.

And if you are playing in one of those Close Weapon modes, each class is restricted to only four weapon types for their loadouts: their Signature weapon type, carbines, DMRs, and shotguns.

Now you know how infantry works, it's time to master vehicles with the best Battlefield 6 tank loadouts, or find out how to get Jets and Helicopters in Battlefield 6!

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Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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