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Monster Hunter Wilds director confirms my suspicions: a bug made monsters run away too frequently in the beta and the full game doesn't have this problem
By Austin Wood published
News It's not just you, monsters really were running away too frequently
Big Preview: Monster Hunter Wilds – Exclusive access and hands-on impressions of Capcom's most ambitious entry yet
By Austin Wood published
Big Preview We flew to Osaka, Japan to visit Capcom and spend hours with a new build of Monster Hunter Wilds, and to meet the devs pushing the series' boundaries once again
Monster Hunter Wilds hitstop feels way better in the non-beta build, and the game's director was happy to juice it back up after overseas players apparently hated it in World
By Austin Wood published
Monster Hunter Wilds weapons will land with more oomph in the full game
I spent 5 hours with a new build of Monster Hunter Wilds and it solved basically every problem I had after playing the beta – now this really feels like Monster Hunter World 2
By Austin Wood published
Hands-on Big Preview | Monster Hunter Wilds feels like the World follow-up I always wanted
Elden Ring director Hidetaka Miyazaki says FromSoftware isn't "really considering" Elden Ring 2 right now, but he's still not ruling out more of the Lands Between in the future
By Catherine Lewis published
News FromSoftware has multiple projects in the works right now, but Elden Ring 2 isn't one of them
PlayStation's 30th anniversary trailer puts it nicely and praises overzealous Bloodborne fans for their "persistence"
By Ashley Bardhan published
News When will Bloodborne fans be free?
Nioh studio founder says if he wasn't in charge, he would have been fired for spending 12 years and 3 reboots making the action RPG
By Ashley Bardhan published
News It's a long path to greatness
Avowed backgrounds, attributes and builds explained
By Leon Hurley last updated
Guide Avowed backgrounds, attributes and builds explained
Borderlands 3 and The Elder Scrolls Online director says AAA game studios are playing it safe since "you have people who get nervous because big money is involved"
By Kaan Serin published
News "You're getting people who don't need to be a part of the creative process explaining how the creative process works."
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