As Silent Hill f's combat divides fans, series producer stresses the new horror game isn't the blueprint for future titles: "We want to keep experimenting and be ambitious"

Silent Hill f screenshot of Hinako
(Image credit: Konami)

As discussion around Silent Hill f's approach to the series' formula continues, the series producer has said it's not necessarily something that future games will follow.

Silent Hill f has, by most metrics, been an absolute success. It's one of the highest-rated games in the series, has a "Very Positive" rating on Steam, and sold over 1 million copies over the first four days (which is reportedly just a bit better than 2024's Silent Hill 2 remake). However, looking at the discussion about the game online may tell a bit of a different tale.

Okamoto followed up on Twitter, saying that "I believe psychological stories are essential to what makes Silent Hill feel like ‘Silent Hill,’ and we’ll continue to place great importance on that in future works as well." However, he adds that he'd like to continue to be bold when it comes to gameplay experiences in the series.

TOPICS
Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.