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  1. Games
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  3. Death Stranding 2

Hideo Kojima calls Death Stranding 2 his "masterpiece," but that's only because his "latest work" is always his best

News
By Anthony McGlynn published 23 December 2025

Not a Solid Snake in sight

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Death Stranding 2
(Image credit: Sony)
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Hideo Kojima has a lot of amazing games under his belt. Near enough every Metal Gear Solid installment is considered a classic, and the first Death Stranding has its fair share of fans. But when it comes to his "masterpiece," for him it's Death Stranding 2, entirely because it's his most current release.

During an interview with Wired where he answers fan questions from across the world wide web, Kojima responded to someone asking about what he considers his finest work. "My latest work is my masterpiece," he says, definitively. "So that would be Death Stranding 2."

His response ends there. No mention of Sons of Liberty or Snake Eater or anything in the Metal Gear canon. For him, the answer is simply On The Beach, the highly anticipated Death Stranding follow-up that arrived this past June.

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Hideo Kojima Answers Hideo Kojima Questions | Tech Support | WIRED - YouTube Hideo Kojima Answers Hideo Kojima Questions | Tech Support | WIRED - YouTube
Watch On

This definitely feels on-brand for Kojima as a response. He champions all his projects wholeheartedly, earnestly engaging in long press cycles and doing interviews and events around the world.

But even aside from him simply wanting to spotlight whatever his latest piece of work is, Death Stranding comes from Kojima Productions, a studio he founded, placing it even closer to his heart than other franchises. These games are pure, unrestrained Kojima, for better or worse, and that no doubt puts them a cut above in his personal rankings.

We should circle back on this question when OD, his mysterious horror game for Xbox, arrives. Will it overtake Death Stranding 2? By his stated logic, yes, but we'll have to wait and see to be sure.

Death Stranding and Metal Gear Solid mastermind Hideo Kojima wants to make "a game that delights an AI" and "a game played in weightlessness"

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TOPICS
Hideo Kojima Sony
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Anthony McGlynn
Anthony McGlynn
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Contributing Writer

Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.

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