Stellar Blade's director says that Shift Up is positive about the game's modding scene, but he's looking forward to mods that meaningfully expand the action RPG instead of… y'know

Stellar Blade
(Image credit: Shift Up)

Stellar Blade director Hyung-Tae Kim says players can go wild with their mods, as ShiftUp doesn't plan on tackling mods, but he wishes that modders would work on more elaborate mods than the ones we're seeing currently.

After over a year of PS5 exclusivity, Stellar Blade launched on PC last week, and did pretty well, beating out the PC launches of God of War and Ghost of Tsushima and becoming PlayStation Studio's most popular release on PC behind Helldivers 2 (which frankly went nuts on PC, to the point I don't see Sony beating it anytime soon). And with the popularity of Stellar Blade – a game in which the looks of the main character were a hot topic before launch and have been ever since – naturally, there are a lot of mods, and those mods are doing really well.

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Scott McCrae
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Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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