We Recommend By ZergNet


  • codystovall - May 9, 2014 9:36 a.m.

    Reminds me of generator rex
  • GOD - May 8, 2014 7:03 p.m.

    Hmmmmmm. Well for starters it's on Xbox One so I guess I'll never own it. I'm also still burned after FUSE and Resistance 3 so I'm skeptical of anything that isn't a Ratchet and Clank game. But I do like Insomniac. But those grunt enemies are literally just the leeches from Resistance 3 with orange soda....
  • cyco687 - May 8, 2014 6:55 p.m.

    This game looks 100 percent up my alley, but I can't drop the cash on a One, I already have a PS4 and I don't want to spend a months rent to have a couple exclusives on a system I'd otherwise never play.
  • pl4y4h - May 8, 2014 5:53 p.m.

    Looks fun, too bad its only on the xbone though. Not trying to jump onto the "next gen" train just yet
  • winner2 - May 8, 2014 4:55 p.m.

    Looks cool, bit like Brink except without the suck factor and the realism
  • McEd - May 8, 2014 2:07 p.m.

    The running around looks slow and whats with the wind thing behind him?
  • BladedFalcon - May 8, 2014 10:14 a.m.

    This sounds pretty cool actually, the gameplay description sounds like an open world version of bulletstorm... and that is just super neat. We'll have to see if the actual end product delivers on the promises made here, but so far? I like that it seems to be going in this very outlandish, aggressive and fun direction. It's a shame it's a XBone exclusive though, so far, this might be by far the most interesting exclusive on their end for me. But hey, if they keep it up, I might just end up getting an Xbone over a PS4 eventually.
  • homestar99 - May 8, 2014 9:51 a.m.

    Why is the game on Xbox One. I'm not saying it should be a Playstation exclusive but rather why couldn't be multiplatform.
  • LeTHaL.MiGRaiNe - May 8, 2014 10:04 a.m.

    because Microsoft is paying for it's development.
  • homestar99 - May 8, 2014 10:08 a.m.

    Why? What did they see in Insomniac that Sony didn't that convinced them to fund the project.
  • BladedFalcon - May 8, 2014 11:35 a.m.

    Only Microsoft knows, you should probably ask them, not us :P
  • Divine Paladin - May 8, 2014 12:04 p.m.

    Sony funded Resistance and is still bitter about it after 3 sold poorly (due to a lack of marketing). Plus, Insomniac barely sells despite always having quality titles (except Fuse), so you can't fully blame them. Sony's awful in general when it comes to games not made by their main studios - look at PSASBR, Starhawk, Twisted Metal, Ratchet's recent budgets, Heavenly Sword, and anything not made by Naughty Dog or SSM. A lack of budgeting or marketing tends to be prevalent in every case. My least favorite thing about my favorite console developer.
  • homestar99 - May 8, 2014 5:54 p.m.

    You sir have just pointed out everything wrong with Sony's marketing scheme. If it wasn't for the fact that I was a fan of Ratchet & Clank and Sly Cooper I would've never known of the existence of Sly 4 or any Ratchet game after A Crack In Time. You're absolutely right about what is wrong. They make better games but have awful marketing.
  • Divine Paladin - May 8, 2014 6:04 p.m.

    I'm especially bitter about this because while they boast Uncharted, TLoU, and Ascension with massive ad budgets (which helped lead to the massive loss Ascension took), they fucked PSAS. I friggin' LOVE PSAS (I wrote daily threads on the official forum for two months straight to keep hype up before launxh and currently lead develop for a PSAS/SSB crossover fangame), but Sony flip-flopped heavily on marketing, going from prime-time NBA games and other ads to 1AM Comedy Central ones. Then they blamed SuperBot for it failing (SuperBot did a damn fine job with the budget and lack of support), cut ties, and cancelled support until fans rallied for Dart's inclusion hard enough that SSM was forced to make one last patch (which took eight months to come out and five to even start development). I started the petition for Dart and helped lead the campaign for a few weeks until my internet was cut. Grrr...Sorry, I'm really bitter about PSAS still. It could and should've done well (it DID do as Sony expected it to and was on the top ten digital downloads for months straight, even after it was canned), but Sony's inability to take a small risk for more than a week screwed it. They won't even make a F2P version or make it PSPlus free like they did with the mess of Uncharted 3's multiplayer! Now the next chance PSAS has is as a straight-up Smash clone instead of being unique. I love Sony, they're responsible for my favorite franchise of all time (Ratchet), but fuck Sony.
  • homestar99 - May 8, 2014 9:40 p.m.

    Playstation All Stars was indeed a superb game even if I did kind of see it as Sony Smash Bros. Speaking of Smash Bros, I'm kind of pissed that they already used Solid Snake so PSASBR had to use Raiden. Dart was never released 'cos nobody was buying the Issac Clarke and Zeus DLC. In addition to Dart there was also going to be a Journey/Gravity Rush stage. The game was indeed under-advertised and would've flew under my radar if it wasn't for my love of Smash Bros gameplay with friends and Sony Characters. The wiki had some amazing fans who were even coming up with characters complete with Backstory and Movesets. One guy came up with a concept for Gordon Freeman and Chell. Ratchet & Clank is not only one of my favorite franchises but one of the reasons why I'm now a gamer. See, when I was little I was watching a playthrough of a Spongebob tie-in game (they were actually not half bad) and the commentator kept mentioning Ratchet & Clank. A few Youtube searches later and I was in love. After seeing gameplay I raised up some of my money a bought a PS2 (this wasn't that long ago to me, I'm actually only 13 years old, this is from when I was seven). The experience I had mesmerized me with the creativity on display. Since then I've bought every single game in the series along with a PS3 and a PS4 and have focused on the games industry and hope to pursue a gaming based career. I like games that do something that at least interests me. Which is why I think that Cod, Battlefield, any other 'realistic' shooter is shit. At least I'm not a fanboy.
  • Divine Paladin - May 9, 2014 3:42 a.m.

    Oh yeah, believe me I know of the other canned PSAS stuff; I believe I was the first person to find the Gravity Rush/Journey stage's concept art when I googled the entire SuperBot team to make sure we wouldn't have another Dart character model situation. But yeah, Ratchet had the same effect on me, effectively driving me into being a gamer (though I played OoT and beat Mario 64 before that somehow). Given, I'm now majoring in Computer Science (because the indie scene is accessible for everyone now and because I don't trust the fickleness of the industry and its jobs compared to a guaranteed $70+K salary in any company in the world for CompSci), but gaming is still one of the most important influences on me because of Insomniac.
  • universaltofu - May 8, 2014 9:41 a.m.

    Insomniac always brings the goods with weapons, one of my favorite parts of playing through Resistance was messing around with each new weapon.
  • shawksta - May 8, 2014 9:14 a.m.

    Alright, looks promising.

Showing 1-18 of 18 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000


Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.