news "We would always recommend that players get their information directly from local and global health authorities"
Feature A second trip to the afterlife proves even more enjoyable than the first for Edge Magazine
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Feature Created with care, for people who love videogames, Panic’s dinky handheld is the console no-one saw coming
Feature In a divided world, a new wave of games examine historical misery to remind us that our freedom is worth fighting for
Feature Is using in-house tech in 2019 an asset or a problem for studios already feeling the burn of AAA development?
Features With its game of virtual lego, Mojang created an outlet for creativity with unlimited potential
Feature With this unbelievable sandbox, Rockstar once again redefined the open-world action genre
Feature With Breath of the Wild, Nintendo was able to embrace the series' roots and take it boldly into the future
Feature How one question sparked an industry revolution: "Are you going to sit back and accept what Nintendo did to us?"
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Feature 25 years after its release, Eiji Aonuma explains why it’s the right time to revisit link’s weirdest adventure
News Speaking to Edge, Microsoft and Mojang detail the evolution of one of the world's biggest games in Minecraft Earth
Feature Three Houses makes a persuasive case for more developers to consider using time skips
New Issue Edge goes behind the scenes with the groundbreaking augmented-reality reinvention of Mojang's juggernaut
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