News And Kylo Ren's crossguard is here for a "heavy yet measured and purposeful approach"
news "There's a lot of really interesting stories we can tell when you can relate to the world"
Feature From Journey to The Unfinished Swan and Dear Esther: How simulated strolls broke the mold a decade ago
News “What Sony is doing now with PSVR2 is how I felt about Santa Monica Studio in the Journey and Flower days”
News “Combining veteran developers with newcomers who have fresh ideas has produced a balance of the old and the new.”
News “How about a prison on a planet – a prison where you can’t escape. That’s gotta be really scary, right?”
Feature If you're hoping that Zelda gets a more prominent role in Breath of the Wild 2, you really should give this DS gem a try
Feature Republic Commando landing on PS4 and Switch presents the perfect opportunity to discover a forgotten Star Wars gem
Feature We might never see another game like Resident Evil 4. 2021 can't cope with such weird, beautiful, ambitious excess
Feature The writer and director behind Heavy Rain, Beyond: Two Souls, and Detroit: Become Human in conversation with Edge Magazine
Feature Hidetaka Miyazaki on all things Elden Ring, from working with George R.R. Martin to dealing with pre-launch nerves