I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.
Latest articles by Iain Harris

Naoki Hamaguchi talks Final Fantasy 7 Revelation, Final Fantasy 14, and physical media plans
By Iain Harris Published
Interview Interview | Hamaguchi also tells us about the one FF7 Revelation feature that taught him "how hard it is to develop games these days."

Final Fantasy 7 Revelation director wants "some kind of physical edition" for the RPG, but he can't promise it
By Dustin Bailey Published
News "We're still having internal discussions on what the exact SKU product lineup is going to be for Revelation"

Final Fantasy 14 Evercold changes housing for the better, Yoshi-P says, and World of Warcraft's take is "amazing"
By Iain Harris Published
News You can expect two changes to Final Fantasy 14's housing system to land during the Evercold run of post-expansion patches

Final Fantasy 14's Yoshi-P doesn't quite get the community hype around Chort: "Just why?"
By Kaan Serin Published
News "Honestly speaking, I just don't know why this is such a thing," Yoshi-P says

The Final Fantasy 7 Remake series comes to Final Fantasy 14 as part of an Evercold raid
By Iain Harris Published
News Beyond the Lifestream brings some of the JRPG series' most iconic characters to the critically acclaimed MMO

The Bastion is Final Fantasy 14's first new job for Evercold, a hulking tank with a shield and gun on each arm
By Iain Harris Published
News As for the other job, you'll have to wait for the Japanese edition of Fan Fest

Starfield "remains an important part of our future," Bethesda says
By Iain Harris Published
News Expect new stories, gameplay improvements, and additional updates as Bethesda prepares "for the launch of new Starborn"

Fallout: New Vegas level scaling is designed to teach players that "this is not actually Fallout 3"
By Iain Harris Published
News You can go where you like, but some places might punch you in the face harder than others

Famously buggy Assassin's Creed Unity "is one of the most underestimated games in the series," says Ubisoft lead
By Iain Harris Published
News "This opus maybe pushed too many things at once," Jean Guesdon admits

How Final Fantasy 14's best Dawntrail raids serve as "a firm guideline for our future battle content development"
By Iain Harris Published
Interview Interview | "We have much to learn from missteps and areas where we reflect and improve," assistant director Tsuyoshi Yokozawa says, "but we take all of that forward as motivation"

Final Fantasy 14 devs looked to the MMO's best expansion to design the Arcadion series
By Anna Koselke Published
News Heavensward, beloved by fans and Square Enix alike

Final Fantasy 14 Evercold raids follow The Arcadion's lead as assistant director teases "novelty"
By Anna Koselke Published
News It's "at the very heart of what makes content truly entertaining"

GTA 6 price officially confirmed, and at $80 fears that Rockstar would break the $100 barrier were unfounded
By Iain Harris Published
News The Ultimate Edition for the new Grand Theft Auto game, meanwhile, will cost you $99.99

Former Destiny 2 devs say working at Bungie was a "toxic, dysfunctional experience"
By Iain Harris Published
News And they're not the only one who feels that way

Destiny 2 players are dealing "near infinite damage" to bosses thanks to new bug, but Bungie is letting it slide for now
By Iain Harris Published
News The more things change, the more things stay the same

Final Fantasy 7 Revelation's portrayal of an "essential" scene from the OG JRPG made game director Naoki Hamaguchi cry
By Iain Harris Published
News And I reckon I know which one he's talking about

Rockstar gives free GTA 5 upgrades to PS4 and Xbox One players ahead of GTA Online's next heist in July
By Iain Harris Published
News Sadly, no free PS5 or Xbox Series X|S, as far as I can see

WoW Camelot discovery gives fans the most compelling evidence yet that a myth is becoming a long-hoped-for reality
By Iain Harris Published
News WoW Classic+ feels likelier by the day at this point

8 months after launch, Final Fantasy Tactics: The Ivalice Chronicles gets New Game+ out of nowhere
By Iain Harris Published
News The creator of the original game, Yasumi Matsuno, wants to "provide a more enjoyable gameplay experience"

Final Fantasy Resonance lead on why games like Clair Obscur: Expedition 33 are leading a turn-based resurgence
By Iain Harris Published
News "I feel like a lot of us creators who had grown up playing turn-based games are now creating games ourselves"

Arc Raiders devs promise "strict measures" are being taken against item duplication users, and more Denuvo
By Iain Harris Published
News "Our commitment to anti-cheat initiatives remains a top priority"

Resident Evil and more are still going strong because Capcom games are no longer "tied to the ideas of a single creator"
By Iain Harris Published
News Capcom had to rebuild some games "from the ground up," but it's proving to be worth it

Fable is harder than the demo made it seem, devs promise
By Iain Harris Published
News Playground Games says "the guards haven’t all taken up tea drinking mid-shift"
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