How to make lumber in Pokemon Pokopia

Lumber in your inventory in Pokemon Pokopia
(Image credit: The Pokemon Company)

Gathering up some lumber in Pokemon Pokopia is one of the things you learn early on but is easy to forget – and I'm speaking from experience here! It's a very useful resource that's used in a lot of crafting recipes, building, and ticking off quests like the Withered Wasteland's Team Initiation challenges.

Thankfully, building up a stockpile of lumber is easy to do, as you just need a Pokemon with the Chop speciality and some small logs. It's a useful process to remember too, as it's similar to what you'll need to do to create other resources like bricks and paper in Pokemon Pokopia too.

1. Get yourself some small logs

Small logs are the thing you need to start your journey towards lumber in Pokemon Pokopia. They can be found by cutting down trees across Pokopia, and may be gifted to you by Pokemon in Withered Wasteland, or found at sparkling ripples in water. Trees are definitely your best bet, though.

2. Find a Pokemon with the Chop ability

Once you've got some small logs filling Ditto's pockets, find yourself a Pokemon with the Chop specialty. There are plenty even in the opening area of Withered Wasteland, including Scyther, Heracross, and Pinsir, which is very handy.

3. Give your small logs to the Pokemon with the Chop speciality

Now it's time to get chopping. Speak to your Chop partner of choice and say "Look at this", and then pick out the small logs from your inventory.

You can give them a maximum of 10 small logs at once, which will get you 50 pieces of lumber. That's considerably more than you get from doing the same process for making bricks or paper in Pokopia, which is very handy indeed for bigger builds.

It'll take your Pokemon a little while to make your lumber, but they'll let you know when they're ready for you to collect.

And that's how you get lumber in Pokemon Pokopia!

Check out our 13 top Pokopia tips for more guidance on making the most of this brand new adventure.

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Sam Loveridge
Brand Director, GamesRadar+

Sam Loveridge is the Brand Director and former Global Editor-in-Chief of GamesRadar. She joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.

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