Borderlands 4's loot grind is good for your brain, Gearbox boss Randy Pitchford says, and that the studio would "be dead" if other competitors understood that better

Borderlands 4 screenshot showing a psycho holding a fiery weapon
(Image credit: Gearbox)

Borderlands 4 boss Randy Pitchford says Gearbox doesn't have "good competitors" in the looter-shooter genre because other developers don't spend enough time thinking about the mechanics of the loot grind.

Speaking to the BBC, Pitchford argued that the Borderlands series' core mechanic - the choice about whether to stick with your current piece of loot or swap for a new one - "is a very compelling, fundamental, both need and skill that our brains have."

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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