When is Hollow Knight Silksong out? Release date and time

Hollow Knight: Silksong
(Image credit: Team Cherry)

Hollow Knight Silksong will be out soon, the famed sequel launching on all major platforms within the week. The release date and even release time have been a point of focus for those who want to experience Hollow Knight Silksong as early as possible, so below we’ve laid out all the release times by region and when you can expect to play it for yourself if you’ve waiting for launch hour.

Recent updates

UPDATE: September 4, 2024. Updated page with info regarding technical issues and to reflect the game's launch status.

Hollow Knight Silksong release date and times

Hollow Knight: Silksong

(Image credit: Team Cherry)

UPDATE: Hollow Knight Silksong has gone live now on all platforms, though current demand has caused widespread crashes and technical issues on all major storefronts, including Steam, Xbox and Nintendo eShop. So it is technically out for purchase, but you might struggle to actually do so until things calm down.

The exception is PSN, where as of writing the game is still simply "announced" and not available for purchase, only wishlisting. That is presumably a glitch as the game was supposed to have been released, and will ideally be sorted soon.

Silksong's release was officially at the following time and dates.

  • PT: September 4 2025, 7AM
  • ET: September 4 2025, 10AM
  • BST: September 4 2025, 3PM
  • CEST: September 4 2025, 10AM
  • JST: September 4 2025, 11PM

Hopefully the technical issues will be ironed out in the following hours and days, as players are clearly excited to try out Silksong and everything it has to offer. And make sure to keep an eye on our content here at GamesRadar+, as we'll be writing all the guides you'll ever need to help you through the game's many challenges.

Is Hollow Knight Silksong on Game Pass? Check out our guide to find if it’ll get you day-one access.

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Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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