The last human being in existence is a common hero in science fiction. We are, in video games, regularly legend. Typically the last man or woman standing has all their body parts in tow. They are not typically a disembodied head, so Headlander has that going for it. Actually Headlander, a Metroid-style exploration action game with a whole lot of noggin shuffling involved, is an excellent game by all accounts. If you're wondering why a game about heads in space gets made, listen to Double Fine itself! Project lead Lee Petty, Double Fine VP of business Greg Rice and community manager James Spafford joined us for a wide ranging discussion about making a '70s sci-fi Metroidvania.
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