Saros release times and date for all regions
If you bought the standard version of Saros, it'll be out April 30
Saros is out soon for most and out already for some, with different editions of the game having different release times and release dates accordingly. If you bought the deluxe edition it'll be playable for you right now, but those who bought the standard edition will have to wait until April 30, as we'll lay out below. We'll make clear the different release times for Saros, broken down by region and time zone accordingly.
Release times and date for Saros Standard Edition
If you pre-ordered the Standard Edition of Saros, you can expect to play it in your region / time zone at the following times and dates:
- PDT (US West Coast): 9 P.M., Wednesday, April 29, 2026
- EDT (US East Coast): 12 A.M., Thursday, April 30, 2026
- BST (UK): 12 A.M. BST, Thursday, April 30, 2026
- CEST (West Europe): 12 A.M., Thursday, April 30, 2026
- JST (Japan): 12 A.M., Thursday, April 30, 2026
It's worth clarifying that with these being digital preorders, for most players these games go live on the PlayStation Store at midnight for your local time zone, rather than simultaneous releases across the globe. You can also pre-load the game if you pre-order, with it taking 83.5GB of storage space.
Article continues belowDeluxe Edition and Early Access Release times and date
If you purchased the Deluxe Edition of Saros, it should be available to play right now, as the Deluxe Edition includes 48 hours of early access to the game, effectively allowing you to play it two days prior to the standard release in your region. If you haven't bought the game yet, buying the Deluxe Edition should allow you to play it immediately (at least, once it's downloaded).
How to save in Saros: Hold onto your progress
Saros Attributes and Stats: What do they all mean?
Saros Autohit disabled explained: Homing mechanics 101
How long to beat Saros: From regular players to completionists
Saros Ending explained: How to get every ending (Spoiler warning!)
© GamesRadar+. Not to be reproduced without permission.
Weekly digests, tales from the communities you love, and more

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.

