Despite killing Wonder Woman and reportedly losing over $200 million on live service games, Warner Bros. is hiring for a new live service game
Good idea

Warner Bros. Games is in a hole. It's been choking on dirt since 2024, after it reportedly lost $200 million on the hugely disappointing Suicide Squad shooter Kill the Justice League, whose failure supposedly led to Warner Bros. choosing to axe its planned open-world Wonder Woman game, alongside Monolith Productions. But like any glutton for punishment, the Hogwarts Legacy publisher is back for more, now appearing to hire for a new live service title, or titles.
The associated job listing seems deliberately vague. Otherwise, it's standard stuff: the executive producer position requires someone to "lead the development of a high-quality AAA game based on one of the iconic IPs from the vast Warner Bros. and DC Comics catalog," but it interestingly also specifically requires guiding "post-launch content and live service strategy, ensuring ongoing player engagement."
"You will oversee the entire production lifecycle – from concept to launch and beyond – ensuring the game meets the highest standards of quality, innovation, and player engagement," the Warner Bros. listing says. "You will work closely with the Creative Director and studio leadership to [...] ensure the project delivers on time, on budget, and to critical and commercial success."
That last part seems crucial – "critical and commercial success." This spring, Warner Bros. revealed in a financial report that its gaming revenue was down 48%, and that its spending on games had dipped by 66%. The company collected itself and stood back up in the summer, announcing a grand restructuring plan that revolves around only the "Harry Potter, Game of Thrones, Mortal Kombat and DC" franchises. But filtering any of those IPs – in this case, it seems like Warner Bros. could be hiring for DC – through live service seems like a death sentence.
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Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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