Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Trending
  • Best Games of 2025
  • Fallout Season 2
  • Gift Guides
  • New Games for 2025
  • The Forge codes
  1. Games

Six things you may not know about game development (from a former game developer)

Features
By Gerard Cueto published 13 August 2013

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

So, you want to work in game development?

So, you want to work in game development?

As a fan of video games, youve probably thought of working in development at some point. And why not? Turning your passion into your profession can result in a long and fruitful career. Needless to say, video games are amazing and you will have amazing experiences if you work in game creation. Still, before sending out your resume to your favorite studio (or trying to make it on your own as an indie dev), there are a few things you should know.

Thats where this story comes in. Based on my experiences as a game tester and producer, Ive listed down six lesser known realities in the game development profession, with the hopes of helping potential game industry folks make more informed career decisions.

Note: Gerard Cueto started as a game tester for Anino Games, based in the Philippines. After a year, he moved on to Gameloft's Manila studio, where he worked as a game producer, mainly handling compatibility updates for previously released iOS games, before moving on to a semi-creation project.

Page 1 of 8
Page 1 of 8
Game playing is different from game testing

Game playing is different from game testing

A lot of people see testing as a good way to break into game development, and it really is. One misconception, however, is that game testing is synonymous with normal game playing. This... definitely isn't the case. A player plays a game to enjoy the experience--a tester plays a game to find out if the experience is enjoyable. While the usual objective in gaming sessions is to progress or win, the objective when testing games is to check for crashes, progress blockers, and visual or typographical errors.

Normal gaming sessions deal with playing games as its designers have intended; and this is a part of testing as well. A key differentiator in this regard is that in addition to checking if a game behaves accordingly, testing also deals with breaking the game and seeing if a game becomes buggy once the player decides to go against the games design.

Page 2 of 8
Page 2 of 8
It can be hard to work on a type of game you are not a fan of

It can be hard to work on a type of game you are not a fan of

You know you have that dream game youd do anything to work on; the next AAA blockbuster or the next iteration of your favorite series. But what happens if you have to work on a type of game you dont really like? It can be a genre that doesnt interest you, a device you dont want to use for gaming, or a business model youre not a fan of. The sad part? It's bound to happen sooner or later.

It can be frustrating and your motivation may drop, especially if you choose to work development because youre passionate about games you enjoy playing. Imagine being a fan of Uncharted or Metal Gear Solid and having to work on My Babiez Adventure Day; or being a Bejeweled diehard and then having to test Medal of Honor. Ideally, a mismatch of interests and motivations wouldnt exist but like in other industries, not everything in game development is an ideal scenario (more on this in the next entry).

Page 3 of 8
Page 3 of 8
Your country/location is a big factor in the games you can/will be able to work on

Your country/location is a big factor in the games you can/will be able to work on

See the map above? Its a map of game development organizations from gamedevmap.com. The map marks areas where development studios and publishers (working across all genres and platforms) are located. As you can see, video game organizations arent widespread around the world and are concentrated on several areas/regions, with the US/Canada, Europe, and Japan having the greatest proliferation of game development institutions.

Because of how sparse game dev studios are in some areas (non-existent in many) and how concentrated they are in other countries/regions, its safe to say that your location will play a big factor in the game youll be able to work on unless you go indie. If youre in the US/Canada, EU, or Japan, you can potentially work on games from any type of genre (console/PC, mobile, etc.) as there are a lot of studios/publishers in the said areas. If you hail from a country outside of those three regions, your options more limited. For example, most studios in Southeast Asia will offer the opportunity to work on casual/mobile games and little else--good luck shacking up with a AAA developer in Malaysia.

Page 4 of 8
Page 4 of 8
Level of professionalism in game industry folks is... varied

Level of professionalism in game industry folks is... varied

I've worked with different kinds of people (of different nationalities) during my tenure in the game industry. I've had co-workers who were very mannerly and professional; and I've also worked with people who had little to no semblance of professionalism. I subscribe to the idea that professionalism, for the most part, is conducting yourself in the workplace and interacting with coworkers in a respectful and considerate manner. In the game industry, where a loose and informal working environment is usually fostered, professionalism ranges from having articulate discussions to wondering how your co-worker manages to converse outside the office and not get beat up by strangers.

And while the level of professionalism varies in other industries as well, the loose and informal nature of the development environment (non-traditional office attire, more relaxed and playful) makes the degree of professionalism even more varied. For some of you, this might be a godsend (you can grow a beard and wear Dr. Who t-shirts most days), but for others, this could be a deal breaker.

Page 5 of 8
Page 5 of 8
A good game producer is hard to come by

A good game producer is hard to come by

A producer needs to have relevant knowledge or experience in both technical and creative aspects of game development; and has to have management skills. I say that a good game producer can be hard to come by not because there arent a lot of good producers, but because the role varies so from company to company, from project to project, or from situation to situation; and not all producers can adapt or excel in all possible scenarios.

Its a jack of all trades, master of none kind of job that puts people through many different situations (build submissions, art reviews, playtesting, planning and scheduling, budgeting, etc.). Producers who were previously game designers, testers, artists, or programmers may have excellent knowledge and experience in their craft but may not possess the necessary know-how in development aspects outside of their expertise. It can be amazing or terrible, and you won't even know right away.

Page 6 of 8
Page 6 of 8
Being passionate about games and passionate about game development aren't always the same thing

Being passionate about games and passionate about game development aren't always the same thing

Sure, you love playing games, but do you think youll also enjoy taking part in creating them? This is a key question to ask oneself when considering working in the game industry; as theres a very important distinction between the consumption and creation of video games. While you may relish playing through games and appreciating the many elements that comprise it (art, game mechanics, music, story, etc.), you must also be a natural creator/builder and someone who is passionate about the creation process (coding, making art, writing design/story, etc.) to appreciate working in game development.

You might describe yourself as a gamer but do you see yourself as a game designer, or an artist, or a programmer, or a producer? These are some of the specialized roles that function together as a video game is developed. Just because you like sausage doesn't mean you want to see how it's made.

Page 7 of 8
Page 7 of 8
Want to work in game development?

Want to work in game development?

Working in the games industry is fun until it isnt. Its enjoyable until its not. And youll be passionate until you arent. The key is to really know if game development is a good fit for your knowledge and skills, your personality, and your motivations. By doing so, youre making sure that you make the right career decision. Do you also have any game industry experiences you want to share? Sound off in the comments section.

And if you're looking for more, check out how to make a game without experience and the best indie crossovers.

Page 8 of 8
Page 8 of 8
CATEGORIES
Android iPad iPhone PC Gaming Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms Mobile Gaming
Gerard Cueto
Gerard Cueto
Social Links Navigation
Freelance Video Game Features Writer with featured articles in sites such as GamesRadar and Gamasutra. Former Mobile Games Producer.
Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Latest in Games
Arc Raiders Paving the Way walkthrough
Arc Raiders Paving the Way walkthrough
 
 
Dune: Awakening
Dune: Awakening patch finally adds long-awaited Base Reconstruction Tool to the survival MMO – and more, too
 
 
Divinity trailer screenshot of executioner in gold mask
Larian is using generative AI in development, but CEO Swen Vincke says Divinity won't launch with AI content
 
 
Divinity
Divinity is "a turn-based RPG" confirms Baldur's Gate 3 studio founder
 
 
A football team and red bull mascot running in Bully
Rockstar classic Bully gets online mod after 20 years, complete with racing minigame
 
 
Ciri in The Witcher 4
The Witcher 4 story director says Cyberpunk 2077 showcases his love of "inevitable mistakes" and "character flaws"
 
 
Latest in Features
Amanda Christine as Ronnie in It: Welcome to Derry episode 7
It: Welcome to Derry features the scariest scene of the year, and Pennywise is only part of the horrors
 
 
Pokemon X&Y Ghost Girl
Pokemon Z-A missed its chance to unravel the franchise's creepiest mystery
 
 
Rematch is one of the best games of 2025
Rematch "was a very strong learning curve" but Sloclap is still working to find the back of the net
 
 
007 First Light
007: First Light is "not a role-playing game" because it's James Bond's story
 
 
Best RPGs of 2025 list, featuring Kingdom Come: Deliverance 2
From Avowed to Hades 2, the best RPGs of 2025 are the cream of the role-playing crop
 
 
Fallout On the Radar hero image showing different Fallout characters in a collage
Have Your Say: Help us determine what the greatest Fallout game of all time really is
 
 
  1. Key art for Skate Story showing the glass skater boarding through a dark underworld filled with spikes towards a door of light
    1
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  2. 2
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  3. 3
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  4. 4
    Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
  5. 5
    Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
  1. Oona Chaplin as Varang in Avatar: Fire and Ash
    1
    Avatar: Fire & Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  2. 2
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  3. 3
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  4. 4
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  5. 5
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  1. Power Armor in Fallout season 2
    1
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
  2. 2
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  3. 3
    Pluribus season 1 review: "Easily one of the year's best dramas"
  4. 4
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  5. 5
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...