26 years after Donkey Kong 64, Nintendo finally wants to establish "two separate branches" of Donkey Kong with the Switch 2's Bananza: 2D and 3D "just as we did with Mario"
Ohh banana
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Super Mario Odyssey director and Donkey Kong Bananza producer Kenta Motokura has said he wants there to be separate 2D and 3D branches of Donkey Kong just like with Mario.
Donkey Kong as a series has primarily been set in 2D for all of its almost 45-year history, the only exception was 1999's Donkey Kong 64 (as far as mainline games go anyway, before you mention the racing games). Rare's final DK game was a massive behemoth that just so happened to arrive before a bit of a hiatus for the series after Microsoft bought the developer, and it's taken 26 years for someone to try and make a new 3D Donkey Kong game. Not that hiatuses are out of the norm for the series, as it's been on ice for the past 11 years too, but thankfully, a return to 3D doesn't mean there won't be a 2D DK again.
In a new edition of the 'Ask a Developer' series from Nintendo, Donkey Kong Bananza producer Motokura speaks about what Bananza is bringing to the table. Motokura responds that "we wanted this title to fully convey the appeal of Donkey Kong as a character." He adds: "We thought that by creating something new, leveraging our experience developing 3D Mario games, we'd have the opportunity to create two separate branches – 2D Donkey Kong and 3D Donkey Kong – just as we did with Mario games."
While 2D Donkey Kong games are generally more hardcore platforming games compared to Mario's adventures, Motokura says, "this game will come to symbolize 3D Donkey Kong, and with the theme of bringing Donkey Kong's strengths and new actions to the forefront, we thought the concept of 'destruction' would be a good fit."
However, the question remains as to who would develop a new 2D Donkey Kong. Retro Studios has been pretty quiet since Tropical Freeze released, with Metroid Prime 4 being its first released game in a decade. Meanwhile, the only 2D Donkey Kong platformer made by Nintendo of Japan since Donkey Kong Country released was Jungle Beat – which was made by the 3D Mario team who are making Bananza.
Considering Nintendo seems to be going all in on the kong right now between Bananza, the theme park expansion, and the rumored film, hopefully it won't be long before we found out.
Weekly digests, tales from the communities you love, and more

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


