Doom Eternal game director put a “lot of thought” into a female Doom Slayer

Doom Eternal
(Image credit: Bethesda)

Doom Eternal's game director has said he's put a "lot of thought" into the possibility of adding a female protagonist to the Doom franchise.

Speaking on an id Software stream during his Director's Playthrough of Doom Eternal (via VideoGamesChronicle), Hugo Martin said that he's "thought about it," when asked about the possibility of a female Slayer protagonist. "I would really strive to have it impact the gameplay in a way that was meaningful. I’ve definitely put a lot of thought into that, actually," the game director continued.

Martin elaborated, saying that he'd rather the change impact gameplay instead of being a simple reskin for the existing Doom Slayer. "I think if we did it, I’d want it to be lethal. I think it’s interesting how it would impact the Glory Kills and the weapons that she would have. The fighting style [would] certainly [be] all aggression, absolutely, but a different type of aggression" Martin said.

"Tonally, when it comes to designing the action, you think about, ‘if The Slayer is a Ferrari, then what would a female Slayer be? What would a Medieval slayer be?’ How would that affect things and what sort of analogies would you draw from that to allow it to influence the experience? It definitely would be cool," the director concluded.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.