Crysis Warhead - first look

To prove they’re not just blowing smoke up the ass of a visiting journalist, the Crytek team invites me to play some of the game’s alpha build. Even at this early stage, it seems shockingly feature-complete - although Crytek notes that the build I’m playing reuses assets from the original game that will eventually be replaced, and the new particle effects system has yet to be implemented.

Next, I try out a driving level in which I’m piloting an armored ASR through enemy territory as North Koreans give chase. But you don’t have to drive - as I quickly find out when I overturn my vehicle - and if you do, you’ll miss all the weapon caches hidden along the road and in enemy encampments. One of the secondary objectives is to find one such weapon cache, which contains a new weapon, the grenade launcher, an explosive piece of kit particularly effective against vehicles and groups of soldiers.

To give you as much choice as possible, tons of discarded vehicles litter the road. You can jump into another ASR, a jeep, a large truck, or anything else you find along the way, or you can creep along on foot, sniping enemies from behind trees and other cover. Finally, at a large North Korean checkpoint, I unleashed my full firepower - grenades, rifles, even a rocket launcher - at the base. And yes, there are just as many provocatively placed red explosive barrels as there were in the first Crysis. Maybe more.