Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • EDGE GTAVI exclusive
  • Join our monthly RPG Club
  • Golden Joystick Awards 2026
  • Deal of the Day
  • Countdown to GTA 6
  • RPG Hub
  • G+RLS Podcast
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Third Person Shooters
  3. Arc Raiders

Arc Raiders gives Escape from Tarkov a run for its money, and the secret is making the shooter feel like an RPG that you can "almost play as a single-player game"

Features
By Andrew Brown
Published 30 October 2025

Interview | Embark Studios founder and chief creative officer Stefan Strandberg explains how Arc Raiders beats the "Excel sheet" allegations

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Arc Raiders survivors in metal and fabric armor
(Image credit: Embark Studios)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
6
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Extraction shooters are a tough nut to crack. But where titans including Battlefield and Call of Duty have failed to make a dent, Arc Raiders – the latest game from The Finals developer Embark Studios – has blown the vault door open and scrambled away with the loot.

I've got a very high bar for the genre, thanks to years spent playing Escape from Tarkov, but a morning spent in Arc Raiders' tense post-apocalyptic raids reminds me of how Fortnite managed to bring PUBG's already-booming battle royale formula to a broader audience. We all know how that went. All of this is to say: Arc Raiders has the sauce, so I caught up with Stefan Strandberg, founder and chief creative officer of Embark Studios to hear how it was made.

Up and out

Arc Raiders

(Image credit: Embark Studios)
Gambling men

Arc Raiders

(Image credit: Embark Studios)

Arc Raiders lead knows launching between Call of Duty: Black Ops 7 and Battlefield 6 is "insanity," but "this is the start of a long journey" and "it needs to start somewhere"

Speaking from that Escape from Tarkov headspace, I've always found that few extraction shooters are willing to fully commit to its formula.

In trying to bring the genre to the masses, studios often dial back the difficulty (losing the tension that makes going into raids so exciting), or take a hatchet to post-raid elements like crafting and stashes (losing the tension that makes leaving raids so exciting). These attempts often take the genre towards a more diluted, casual middle ground – even if nobody is there to play it.

Latest Videos FromGamesRadar+
Watch full video here:

Arc Raiders is far more accessible than Tarkov, but it doesn't lose that mean streak. I've killed – and been killed – in shootouts that have lasted just seconds, bled through my stash's gear like it's going out of style, and had my shit rocked by more of the game's AI-controlled robots than I'm willing to admit. Arc Raiders' broader appeal comes from its shinier chrome: brilliant narrative hooks, a gorgeous splash of retro futurism, and the sort of big budget polish you'd expect from far larger shooters.

It's a brilliant angle, though Embark Studios didn't stumble upon it by design. "We started with PvE and invested in that and co-op, hence all of our PvE enemies, but we soon realized that it didn't hold up," explains Strandberg, pointing to that lack of tension. The "stars were aligning" when the studio moved towards more of an extraction loop, iterating itself into a space which other developers would have killed to find first. Yet while Arc Raiders evolved into a more traditional extraction shooter, Strandberg and the team made a conscious effort to stay away from the genre's typical tone.

You may like
  • Arc Raiders player in skull helmet with blue lens eyes Arc Raiders lead says Steam player count discourse doesn't feel great, but Embark "accepted" it
  • Arc Raiders character in blue motorcycle helmet with black visor and mask Arc Raiders devs had the same debates as players over PvE, but "dad gamers" pushed them to try it
  • Arc Raiders character in olive jacket Will PvE mode split Arc Raiders in two? "It's very possible," says executive producer

Arc Raiders

(Image credit: Embark Studios)

"The style and tone of this game was trying to take a step away from what was out there. Without mentioning any [other extraction shooters] there are certain tropes of 'drab military,'" grins Strandberg. "I have to care about this AK-47, but really I don't!"

In other areas, Embark Studios doubled down. Outside of raids, there's an RPG-like feel to Arc Raiders' progression, with skill trees, quests from vendors, and a base that can be upgraded with loot scavenged from forays outside. There's a real richness to the world, with many smaller parts making up the greater whole. Strandberg says it was important to give players "purpose" – why are they living underground? Where are the legions of killer robots coming from? What happened here?

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

"If you strip [Arc Raiders] down to its Excel sheet version, it's pure mechanics," he explains. "But mechanics don't feel like anything in isolation. So we've invested heavily in trying to justify the motives of our quest-givers, and embellishing that together with the world-building and layers of lore, so it's all there. To me, that's what makes it compelling. I hope that gets more players into this, because you can almost play it as a single-player game if you want. There's a story there, a world to uncover, and plans to expand upon it – that's something we're committed to. I think that's a natural progression that goes beyond what the formula is now."

Better with friends

Arc Raiders

(Image credit: Embark Studios)

"The pure nature of us having robotic enemies makes that human connection easier."

Stefan Strandberg

During my first few matches, I played Arc Raiders like an absolute bastard. The sound of an explosion or gunshot sent me hurtling towards it in the hopes of catching and killing other squads, leading to tense sniper battles across rooftops and scrappy ambushes with my equally-bloodthirsty squad. Gunplay is fantastic – players are squishy and will drop to gunfire fairly quickly, but the third-person perspective prevents that tension veering too far into horror territory.

To my surprise, not shooting has its own charm. Whilst looting The Spaceport, another squad engaged us with voice comms and invited us to hang out for a little while – and if that doesn't crack your cold, cold heart, certain robots are phenomenally hard to defeat with just one squad.

You may like
  • Arc Raiders player in skull helmet with blue lens eyes Arc Raiders lead says Steam player count discourse doesn't feel great, but Embark "accepted" it
  • Arc Raiders character in blue motorcycle helmet with black visor and mask Arc Raiders devs had the same debates as players over PvE, but "dad gamers" pushed them to try it
  • Arc Raiders character in olive jacket Will PvE mode split Arc Raiders in two? "It's very possible," says executive producer

Not killing-on-sight is something that Embark Studios has consciously tried to support. An emote wheel allows for communication alongside proximity chat, and even internally, there were a few different playstyles. Strandberg admits that while some developers embraced pacifism, others did the opposite. Surprisingly, the more co-operative side has survived Arc Raiders' first contact with players.

Arc Raiders

(Image credit: Embark Studios)

"I've been murdered in completely uncalled for ways, but I've also had friends – that I didn't know – come to save me in moments of great despair," says Strandberg, who recalls hearing a GDC talk about EVE Online that touched on the subject. "Someone saying hi by the coffee machine at the office is zero-risk, but saying hi in the darkness of space? That can create real strong bonds."

"I think it comes back to what we talked about earlier, about the presentation," he continues. "We have utmost respect for Tarkov, but both its PvP and PvE enemies are humanoids. It's harder with the treatment in that world to think that there are any friendlies nearby, whereas in our world, the mutual enemy of the AI sort of opens the door a little bit more. When you see someone get shot and have clusters of enemies hovering on top of them, you almost feel bad for them! That's a little bit harder to do when it's humanoid. It's harder to read, because you just have a cluster of soldiers shooting at each other. The pure nature of us having robotic enemies makes that human connection easier."

As someone who's spent years praying for an extraction shooter my Tarkov-loving self can enjoy alongside more casual friends, it's deeply refreshing to see Arc Raiders do exactly that. There's so much more in play than 'get in, shoot, get out', and Embark Studios understands that better than most. That knowledge shines in the fleshed-out world and in the areas that feel more like an RPG than an extraction shooter. Once more: Arc Raiders has the sauce, and I'd be shocked if we don't see more studios attempting to cook with it in the years to come.


Check out some of the best shooter games for more third-person action antics.

TOPICS
Embark Studios
CATEGORIES
PC Gaming PS5 Xbox Series X Platforms PlayStation Xbox
Andrew Brown
Andrew Brown
Social Links Navigation
Features Editor

Andy Brown is the Features Editor of Gamesradar+, where he shares a lifelong love of games with delightful readers - that's you!

From strategy games to RPGs and shooters, Andy dabbles in a bit of everything. Just don't get him started on Total War, or his delightful two huskies.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Arc Raiders player in skull helmet with blue lens eyes
Third Person Shooters Arc Raiders lead says Steam player count discourse doesn't feel great, but Embark "accepted" it
 
 
Arc Raiders character in blue motorcycle helmet with black visor and mask
Third Person Shooters Arc Raiders devs had the same debates as players over PvE, but "dad gamers" pushed them to try it
 
 
Arc Raiders character in olive jacket
Third Person Shooters Will PvE mode split Arc Raiders in two? "It's very possible," says executive producer
 
 
Arc Raiders character in cutscene with pensive expression
Third Person Shooters Arc Raiders lead encourages players to "take a break and play some other games" if out of content
 
 
Arc Raiders player holding grenade launcher
Third Person Shooters Arc Raiders Frozen Trail patch notes are full of sentences that players have dreamed of for a year
 
 
Arc Raiders raider in skull cap
Third Person Shooters Arc Raiders devs "were super unhappy" and "super tired" after the shooter's huge launch, lead says
 
 
Latest in Third Person Shooters
A woman in Fairgames
Third Person Shooters PlayStation adds live-service shooter Fairgames to its constantly expanding graveyard
 
 
Arc Raiders player in helmet with gas mask
Third Person Shooters A permanent Arc Raiders PvE mode would be easy to do, says Embark CEO, “maybe people can choose"
 
 
Arc Raiders Frozen Trail screenshots of new player armor
Third Person Shooters Arc Raiders dev insists AI use was to save actors going "crazy if they had to read all of that"
 
 
A screenshot of a Helldiver pointing to the camera in the Helldivers 2 Super Earth Escapes video.
Third Person Shooters Helldivers 2 celebrates Liberty Day with a free gun, locks out tons of players with new anti-cheat
 
 
Arc Raiders: Frozen Trail
Third Person Shooters After asking "how am I not banned," Arc Raiders streamer gets hardware banned for aimbotting
 
 
Arc Raiders player holding grenade launcher
Third Person Shooters Arc Raiders player says Embark used ChatGPT to respond to them, sent messages intended for others
 
 
Latest in Features
A screenshot of the GTA 6 Extended Look. Jason looks out a car window while sitting next to Lucia.
Grand Theft Auto I want an uglier GTA 6 that runs at 60 FPS – 30 FPS on console is more reason to wait for PC
 
 
Vision (Paul Bettany). E.D.I.T.H. (Emily Hampshire), D.U.M.-E. (Henry Lewis) and U. (Jonathan Sayer) in VisionQuest
Marvel TV Shows VisionQuest episode 7 Easter eggs: All the Marvel references explained
 
 
(L to R): Ultron (James Spader) and Vision (Paul Bettany) sitting on a couch in VisionQuest
Marvel TV Shows VisionQuest's UltraVision sitcom sequence marks the perfect conclusion to the WandaVision trilogy
 
 
Paul Bettany as human Vision and Ruaridh Mollica as Tommy Shepherd/Speed in Madripoor in VisionQuest
Marvel TV Shows Will there be a VisionQuest season 2?
 
 
James Gunn at the Superman premiere
DC Movies James Gunn’s brave and bold vision for the DCU deserved better than early grave
 
 
Tommy in the VisionQuest trailer
Marvel TV Shows Do Billy Maximoff and Agatha Harkness appear in VisionQuest episode 8?
 
 
LATEST ARTICLES
  1. VisionQuest returns to its WandaVision roots in the season finale, and it's all the better for it
    1
    VisionQuest's UltraVision sitcom sequence marks the perfect conclusion to the WandaVision trilogy
  2. 2
    VisionQuest showrunner and star Paul Bettany "have a lot of ideas" for a potential season 2
  3. 3
    Do Billy Maximoff and Agatha Harkness appear in VisionQuest episode 8?
  4. 4
    VisionQuest finale's UltraVision sequence was a way of "honoring" WandaVision, says showrunner: "Let's do the Marvel popcorn, and then surprise with a sitcom"
  5. 5
    VisionQuest star breaks down the finale's return to its sitcom roots, and the neat Easter egg you probably missed

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...