Clair Obscur: Expedition 33 leads predict rise in "AA-class games" as production costs reach ridiculous heights, say only GTA 6 maker Rockstar "is able to meet that demand"

Clair Obscure Expedition 33
(Image credit: Xbox/Sandfall Interactive)

There's no denying that video games are getting expensive for consumers facing $100 Joy-Con 2 controllers and – tell me this isn't happening – $110 Alarmos, but the trend is impacting developers, too. So the famously lean team behind Clair Obscur: Expedition 33 expects more studios to follow their lead in creating relatively more affordable AA games.

"As development costs continue to grow, I think we're likely to see an increase in companies like ours, producing AA-class games," developer Sandfall Interactive creative director Guillaume Broche tells Automaton in a new interview. "Thanks to Unreal Engine, it's now easier to get an idea of the amount of resources you'll need relative to your production scale.

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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