Ubisoft hits "major reset" button, cancels 6 games including Prince of Persia remake, delays 7 more reportedly including Assassin's Creed: Black Flag remake, and confirms 4 new IP

Assassin's Creed Brotherhood
(Image credit: Ubisoft)

Ubisoft will undergo a "major reset" across "organizational, operational and portfolio" levels in a seismic shakeup for the company, which has repeatedly reported disappointing or declining sales and stock prices in recent years. This new organization structure will "start operating" in early April.

This reset has seen the cancellation of six in-development games, including the long-delayed Prince of Persia: The Sands of Time remake. These games did not "meet the new enhanced quality as well as more selective portfolio prioritization criteria," the company says. Four of these canceled games were unannounced, including three new IPs and a mobile game. (For those wondering if Beyond Good & Evil 2 was among the canceled projects, all we can say for now is that Beyond Good & Evil is listed as a company brand elsewhere.)

As part of cost-cutting measures hoping to shave off "an additional €200m over the next 2 years," Ubisoft has closed two studios – the recently shuttered Ubisoft Halifax and Ubisoft Stockholm.

  • CH1 (Vantage Studios, Ubisoft's new Tencent-backed initiative) - "Focused on scaling and extending Ubisoft’s largest and established franchises to turn them into annual billionaire brands," includes Assassin's Creed, Far Cry, and Rainbow Six
  • CH2 - "Competitive and cooperative shooter" experiences, including The Division, Ghost Recon, and Splinter Cell
  • CH3 - "Select, sharp live experiences," including For Honor, The Crew, Riders Republic, Brawlhalla, and Skull & Bones
  • CH4 - "Immersive fantasy worlds and narrative-driven universes," including Anno, Might & Magic, Rayman, Prince of Persia, and Beyond Good & Evil
  • CH5 - "Focused on reclaiming position in casual and family-friendly games," including Just Dance, Idle Miner Tycoon, Ketchapp, Hungry Shark, Invincible: Guarding the Globe, Uno, and Hasbro

Additionally, the company says it has "4 new IPs currently in development, including March of Giants," a recently acquired MOBA originally made by Amazon.

"Taken together, these measures mark a decisive turning point for Ubisoft and reflect our determination to confront challenges head-on to reshape the Group for the long term," Guillemot said on today's call.

"It is a radical move, relying on a more decentralized creative organization with faster decision making and best-in-class cross functional core services supporting and serving each Creative House," he adds.

Reiterating previous comments, Guillemot says Ubisoft is focusing on "the two core pillars of our strategy, Open World Adventures and [games as a service]-native experiences." Additionally, Ubisoft will see "accelerated investments behind player-facing Generative AI," which the company demonstrated just recently with an AI companion briefing.

All of this aligns with previous remarks regarding Ubisoft regaining its creative edge following several years largely defined by lukewarm experiences that received more middling reviews.

"While these decisions are difficult, they are necessary for us to build a more focused, efficient and sustainable organization over the long term," Guillemot adds.

Former Assassin's Creed boss reportedly sues Ubisoft for nearly $1 million, alleging his departure was the result of "constructive dismissal" following an "unacceptable demotion."

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Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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