"It isn't Destiny. It isn't Borderlands. It isn't Mass Effect": Ex BioWare lead says Anthem's vision for "the future of storytelling" struggled to come together because it had "no one really clearly saying what it is"

Anthem
(Image credit: EA)

Former BioWare executive producer Mark Darrah has said Anthem's failure can be partly attributed to EA's reluctance to compare the third-person online shooter to existing successes.

In Part 1 of a series of videos titled "What Really Happened to Anthem," Darrah gives his perspective as someone who was working at BioWare when the game was conceived and through its launch. Anthem released as BioWare's entry into live-service in 2019, Darrah left BioWare in 2020, and the game will no longer be playable at the start of next year following an unsuccessful launch and consistently low player counts in subsequent years.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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