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  1. Games
  2. RPGs
  3. The Elder Scrolls
  4. The Elder Scrolls Online

Xbox layoffs claim leadership of Elder Scrolls Online studio ZeniMax, including a 14-year veteran who was only appointed to run the studio last July

News
By Anna Koselke
Published 16 July 2026

The Bethesda studio reportedly plans to "transition" to new leadership

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Bethesda Game Studios – and, in particular, ZeniMax Online Studios – have felt the impact of Microsoft's recent plan to cut over 3,200 employees at Xbox, with the company's union representatives reporting a loss of "dozens of programmers, artists, designers and testers."

It's no secret that the layoffs have torn through Bethesda and its Elder Scrolls Online studio, which has been hit particularly hard.

An MMO team that grew over time to quite mind-boggling figures has now been reduced to the same size it boasted over a decade ago, leaving remaining developers – and fans – concerned about the future. Those affected didn't just include devs, however… leadership has faced the chopping block, too, apparently.

We learn as much from Game File, which reportedly obtained a copy of the official notice from ZeniMax Online Studios regarding its plans to "transition" to new leadership "over the next few months" – leadership that consists of company veterans.

Leads departing include studio head Joseph Burba (who has a 14-year history at the company and was just appointed to his role last July), Elder Scrolls Online executive producer Susan Kath, studio game director Rich Lambert, and production director Ala Diaz.

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They "will remain in place during the transition period to help ensure a smooth handoff," however.

As for who will step in to take the helm, head of business operations Joshua Henderson will run ZeniMax Online Studios alongside Nick Giacomini, who was just promoted to Elder Scrolls Online game director last August.

In their statement, the former leaders note that they predict "growth" for the MMO.

"We have tremendous confidence in Josh and Nick," they write, "the future of this studio, and the continued growth of ESO. With exciting experiences still ahead for our players as we wrap up work for Update 51 and beyond, we believe that your passion, creativity, and commitment to each other and the community will continue serving as the heartbeat of ESO."

It's bittersweet – especially after some 200+ losses at the studio.

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Here's hoping that the affected developers are able to land on their feet, and ZeniMax Online Studios can pick up the pieces somehow – these certainly aren't easy times in the industry, and the impact is more evident than ever.

Making Fallout and Elder Scrolls games will "be harder than ever now" following Xbox cuts, say laid-off Bethesda devs calling loss of institutional knowledge "staggering"

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TOPICS
Bethesda Game Studios Bethesda Softworks Microsoft Xbox Game Studios
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MMO Games PC Gaming Xbox Series X Xbox One PS5 PS4 Platforms Xbox PlayStation
Anna Koselke
Anna Koselke
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Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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