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  1. Games
  2. RPGs
  3. The Elder Scrolls
  4. The Elder Scrolls Online

As Elder Scrolls Online fans fear for the MMO, Bethesda reportedly confirms its team is the same size it was when it delivered some of its best content

News
By Anna Koselke
Published 13 July 2026

Microsoft's layoffs aren't necessarily the end, folks

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The Elder Scrolls Online team is unfortunately part of Microsoft's ongoing plan to cut 3,200 employees at Xbox, leaving the developers behind the Bethesda MMO far fewer in number than before.

In fact, the team is apparently as small as it was about a decade ago, when the game only really began to take off after its shaky launch – or, at least, that's what prominent community figure Baratron, who helps run the Unofficial Elder Scrolls Pages and its Discord, reports.

He reveals as much in a new message, explaining that he learned the news from associate design director Jason Barnes and associate director of community management Jessica Folsom.

It came during the past weekend's Elder Scrolls Online Tavern event in Hesse, Germany, where fans and developers gathered to celebrate the MMO.

"This is important," writes Baratron. "According to both Jason Barnes (Associate Design Director) and Jessica Folsom (Associate Director of Community Management), Zenimax Online Studios is now at the same size as it was when they made both Wrothgar and Summerset."

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That's shocking, to say the least – but he doesn't seem to think it's a bad thing. After all, "both are highly acclaimed DLCs," as the UESP admin puts it. "So while the layoffs are extremely upsetting for everyone involved (of course including players), this is not necessarily the end of new content or the game going into maintenance mode."

Baratron assures that there's more reason to think the end of Elder Scrolls Online isn't near, too.

"Also Nick Giacomini (Game Director) and Susan Kath (Studio Executive Producer) are specifically not at the ESO Tavern because they're working on the new Roadmap of when content will be released," he states. "It really is not the end yet."

It's a bit of bittersweet, good-and-bad news, all things considered – the layoffs, obviously, are not nice to hear about… but it's reassuring that they don't spell the demise of the MMO.

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  • The Elder Scrolls Online seasonal content promotional images Elder Scrolls Online is "here to stay" with help from Bethesda proper, says the MMO's new lead
  • The Elder Scrolls Online Former ESO dev says the MMO "basically funded other failing projects" as Microsoft guts the studio
  • The Elder Scrolls Online Xbox layoffs claim leadership of Elder Scrolls Online studio ZeniMax, including a 14-year veteran

Here's hoping any and all affected developers are able to land on their feet, and The Elder Scrolls Online proves to have a brighter future than fans expect following the upsetting news circulating recently.

"There's really no one left": Former Elder Scrolls Online dev says the MMO "basically funded other failing projects" as Microsoft guts the studio

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TOPICS
Bethesda Game Studios Bethesda Softworks Microsoft Xbox Game Studios
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Anna Koselke
Anna Koselke
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Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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