10 years later, Hytale co-creator says he's "locking down the release date ASAP" for the sandbox RPG, and the base cost won't be much different to Minecraft itself

Screenshot from Hytale, showing three warriors with a sword, bow, and staff sighting a big, icy dragon.
(Image credit: Riot Games)

10 years after it started development, Hytale developer Simon Collins-Laflamme says his Minecraft-inspired game is set to have its release details pinned down by the end of next week.

After an abrupt cancellation and studio closure earlier this year, Hytale developer Simon Collins-Laflamme was able to secure the rights to the game from Riot Games after saying he had offered "10x what the true market value" of Hytale was, saving it from cancellation. And now, the developer is gearing up to release the game as soon as possible.

In a thread on Twitter, Collins-Laflamme says he is "working on locking down the release date ASAP" for Hytale now that it's back in his hands. He adds that "we currently need to run hardware tests, wrap up legal docs, stabilize the game and fix a few security issues" before things are pinned down, but after months of the game being potentially dead, it seems like we won't be waiting long.

As for the release date, Collins-Laflamme says, "I'll have a precise answer by the end of next week," and that once that answer is out there, "pre-orders, name reservation and account creation will begin as well."

Collins-Laflamme also says that he is "trying to keep the base price as low as possible so more of you can play Hytale," while also factoring in the likes of development costs and the fees associated with buying the game back from Riot Games in the first place. But he says that the base edition of the game will not cost more than $30.

Fresh from bringing his canceled Minecraft competitor back from the dead, Hytale boss shares new gameplay footage as "a taste of things to come" – but there's still "a lot of work" to be done

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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