Clair Obscur: Expedition 33 lead says "prejudice against turn-based RPGs isn't completely gone," even if fellow JRPGs like Persona and Dragon Quest sell millions of copies

Clair Obscur Expedition 33
(Image credit: Sandfall Interactive)

While Clair Obscur: Expedition 33 has joined the likes of Metaphor: ReFantazio and Persona in showing that games big on turn-based JRPG vibes can shift copies, its creative director feels "the prejudice against turn-based RPGs isn’t completely gone."

Speaking to Automaton, creative director Guillaume Broche and lead programmer Tom Guillermin reflect on creating a turn-based game in an age where the developers behind many of their influences have since moved on to action-based games to chase new crowds.

Broche then acknowledges that Clair Obscur isn't the only game fighting in the corner of turn-based JRPGs – Persona, among a few others, have been holding it down for a while now. Still, despite the success, turn-based games have a ways to go before they're truly back, per se.

Iain Harris
News Editor, Games

I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.