Nintendo sent a crack team of unimaginably talented developers including Shigeru Miyamoto to the Mario's Picross studio to "personally" teach the plumber's aura

Super Mario Odyssey
(Image credit: Nintendo)

Nintendo lent some of its greatest minds to the development of Mario's Picross, sending legendary creators such as Yoichi Kotabe, Tsunekazu Ishihara, and Mario's father, Shigeru Miyamoto, to the third-party studio in order to "personally" teach the team Mario's fundamentals.

In an interview with Famitsu, CEO and founder of Mario's Picross's studio Jupiter Corporation, Makoto Nakayama, recalls Nintendo's involvement in the puzzling spin-off. Nakayama previously worked at the gaming giant's first-party studio Intelligent Systems, where he made connections with Nintendo bigwigs like Satoru Iwata, Masahiro Sakurai, and Shigeru Miyamoto.

However, Nintendo did more than just offer up Mario's star power to the studio. "They sent over [Yoichi] Kotabe to supervise everything," Nakayama recalls. "He worked with [Studio Ghibli's Hayao] Miyazaki on [TV series] Heidi, Girl of the Alps… Kotabe taught Meguro how to draw Mario."

George Young
Freelance News Writer

Freelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.

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