Indiana Jones and the Great Circle being a first-person only game "was a given" from the start because "if you're going to be Indiana Jones, you need to look through his eyes"

Indiana Jones and the Great Circle screenshot of Indiana
(Image credit: Bethesda)

There was never a world where Indiana Jones and the Great Circle would be anything other than a first-person adventure game, says developer MachineGames.

At a Develop:Brighton talk attended by GamesRadar+, MachineGames design director Jens Andersson says first-person "was a given for us" and that "there was no choice for us, we love that perspective. It's a great way of telling stories."

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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