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  1. Games
  2. Action Games
  3. 007: First Light

All safe codes in 007 First Light

Guides
By Joel Franey
last updated 1 June 2026

There are 7 different codes for safes and doors throughout 007 First Light, appropriately

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A safe code entry panel in 007 First Light
(Image credit: IO Interactive)
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Safe codes in 007 First Light and similar four-digit combinations for door locks are a major recurring element, with James Bond regularly having to deduce and decipher codes to access safes everywhere from Slovakia to the Antarctic. We've got plenty of individual guides for code puzzles, but if you want them to know them all, they're all collected here below with a complete list of safe codes and door codes for the James Bond game, laid out in order of occurrence and with minimal spoilers.

All door and safe codes in 007 First Light

A code entered into a door in 007 First Light

(Image credit: IO Interactive)

Below is every code needed to unlock something in 007 First Light, in order that you'll encounter them.

  1. 007 First Light Laundry room code (Carpathian Hotel): 1805
  2. 007 First Light manager's office safe code (Carpathian Hotel): 1952
  3. Courtyard Maintenance Door code (London Museum): 3256
  4. 007 First Light Penthouse Safe Code (Webb Industries): 1493
  5. Q-Lab Armory door code (MI6): 1324
  6. Q-Lab stress test chamber code (MI6): 4397
  7. Archive safe code (Antarctica): 1864

Some of the codes above have guides linked to them if you want to understand the puzzle in greater detail, but ultimately you don't need to have to go through the steps of obtaining clues to successfully enter the code - 007 First Light doesn't engage with those sorts of mandatory progression flags.

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How to get into the Hotel in 007 First Light:007 First Light Auction Fee: 007 First Light staff key: How to grab rush enemies off ledges in 007 First Light:

How to get into the Hotel in 007 First Light: Access the Chess Tournament
007 First Light Auction Fee: Raise 100k in an instant
007 First Light staff key: Gain full access to the Hotel backrooms
How to grab rush enemies off ledges in 007 First Light: Send your foes flying

© GamesRadar+. Not to be reproduced without permission.

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Joel Franey
Joel Franey
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Guides Editor, GamesRadar+

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.

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