How to get the 007 First Light Laundry Room code
The code to the laundry room in 007 First Light is found in the manager's office.
The 007 First Light Laundry Room code comes up while following a suspicious blond Bellhop. Bond will follow him as far as the Laundry Room, before being stopped, as you need a passcode to get inside.
There are other routes you can use to follow him down there, which I'll get to in a moment, but the Laundry Room is the most straightforward. In part because a note on the laundry room door tells you to head towards the manager's office, so it's the clearest solution to progressing.
007 First Light Laundry code
The Laundry Room code in 007 First Light is 1805. If you want to know how to find that passcode organically, and there's good reason to do so, I'll explain how to get it now.
Once you turn away from the Laundry Room door, there's a staff area behind the main reception where the novelist is complaining. There are two branching points from here - a room straight ahead with two chambermaids to sneak past, or a room on the right with a guard leaning against a table, which will either need the 007 First Light staff key to open, or you can kick it in.
Either of these paths will get you to the manager's office if you can sneak and distract your way past the occupants. Shooting the grandfather clock behind the guard with a dart will distract him, while shooting him with the dart itself will make him ill long enough for you to get past in 007 First Light.
Once you get in the office, make sure to close the door behind you so nobody sees you inside. The note with the passcode is lying on the main desk. However, while you're here you also have another option if you get the cellar key by working out the First Light manager's office safe code. You might as well get both while you're here so you the choice later, or see all 007 First Light safe codes and door codes laid out here!
Curious about past choices? Find out the consequences of the 007 First Light Painting or Poster choice here! Or for something soon to come, make sure you understand how to solve the 007 First Light Dining Room puzzle!
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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