Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
Sign in
  • View Profile
  • Sign out
  • Games
  • TV
  • Movies
  • Hardware
  • Video
  • News
  • Reviews
  • Guides
  • Deals
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Trending
  • Gamescom 2025 schedule
  • Gamescom
  • Battlefield 6
  • New Games for 2025
Don't miss these
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Best Assassin's Creed games, ranked from worst to best
The pack shot for Assassin's Creed Mirage featuring Basim
Assassin's Creed Two years and one Assassin's Creed Shadows later, Ubisoft is giving AC Mirage a "surprise" free DLC after saying it was done with the game
Critical Role character Rufino appears in Assassin's Creed Shadows
Assassin's Creed Assassin's Creed Shadows update adds nightmare difficulty, an "open-world alarm" system," a potato mode for low-end PCs, and a new story quest crossing over with D&D series Critical Role
Looking over the countryside in Assassin's Creed Shadows
Assassin's Creed Assassin's Creed Shadows developers are focusing on improving "what we already have," but they're adding at least one new open-world activity in post-launch updates
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Assassin's Creed Shadows abandons one of the best features of Valhalla, Odyssey, and Origins, as Ubisoft confirms that Discovery Tour won't be heading to Japan
in Assassin's Creed Shadows
Assassin's Creed Assassin's Creed Shadows players mourn their lost hours manually unfogging the map now the quality-of-life update will make it easier: "At least we can say we were first"
Assassin's Creed Shadows
Assassin's Creed Ubisoft unveils "updated" Assassin's Creed Shadows roadmap with New Game+ and level cap boost, again vindicating my plan to wait months if not years to play new Ubisoft games
A header image for the GamesRadar+ Best Games of 2025 list, showing Mario Kart World, Blue Prince, The Alters, and Clair Obscur: Expedition 33
Games The best games to play in 2025, so far
Red Dead Redemption 2
Adventure Games 25 best adventure games to get swept up in right now
Assassin's Creed Shadows
Assassin's Creed Ubisoft explains why Assassin's Creed Shadows ditched social stealth, but says it's likely not gone for good: "Our stealth team chose to put 100% of their energy on the moment-to-moment tactical shinobi experience"
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Assassin's Creed Shadows passed 5 million players, 2 billion stealth kills, and most importantly 38 million animals petted, which to Ubisoft has "delivered on expectations"
a knight in a helmet with iron crosses decorating the cheeks
Strategy Games New strategy game Chronicles Medieval has you fight third-person battles with Tom Hardy narrating in a surprisingly normal accent for once
in Assassin's Creed Shadows
Assassin's Creed Ubisoft CEO says Assassin's Creed Shadows will get "new versions that will come on other machines," but refuses to confirm it's Switch 2
Assassin's Creed Mirage mysterious shards Basim looking down at order member dressed in black
Stealth Games The best stealth games you can sneak through right now
The titular royalty in the opening cutscene of The Rogue Prince of Persia
Roguelike Games The Rogue Prince of Persia review: "I roguelike but don't roguelove this freerunner – there's just not enough to stand out"
  1. Games
  2. Action
  3. Assassin's Creed

2.5D gameplay, full AC experience in Assassins Creed Chronicles

Features
By Louise Blain published 31 March 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

When Assassins Creed Chronicles: China was announced last year as part of Unitys cancelled Season Pass, it looked like a pretty addition to the franchise but perhaps something that would sit better on mobiles than the intended PS4, Xbox One and PC. Side-scrolling 2.5D stabbing? Really? The AC universe is surely all about exploration and freedom? But, now part of a trilogy that also travels to both India and Russia, it transpires that this is a much more substantial affair than we thought. Going hands on with Chronicles: China and Chronicles: India proves that the series fits 2.5D like the arm of a certain Italian nobleman into a Da Vinci designed gauntlet.

Developed by Climax Studios in association with Ubisoft Montreal, the key pillars of the series havent been forgotten. The main focus is on stealthy super-sneaking, but the stylised environments are far more interactive than they first seem. Neither has all-out combat been forgotten, watercolour blood spatters spraying the screen during many a satisfying throwdown . Lets take a look at the ways Chronicles keeps to the Creed without that pesky half dimension. Because it does a very convincing job indeed.

Page 1 of 8
Page 1 of 8
Free run with us

Free run with us

Those familiar with the series will feel instantly at home with Chronicles control scheme. The ol free running sits happily on the right trigger while the left is on crouching and sliding duties. The flowing movement of the Brotherhood hasnt been forgotten here. Protagonist Shao Jun is nimble. Climbing between ledges before yanking an enemy off his feet with a rope dart is effortless and delightfully slick - wait, sick, that should be sick - experience. Sliding under timed doors is consustently fun, and theres a particularly nifty new slide-and-assassinate motion that looks more than a tad painful for everyone involved.

The side-scrolling action flows nicely into the series' existing play-style, and the lack of a third-dimension almost entirely eradicates any of awkward the Oh Arno/ Ezio/ Edward/ Altair climbing moments weve all encountered over the years. Shao Jun jumps neatly and happily in and out of windows, and she can leap between hiding spots with a simple tap of a button and slide of the analogue stick. Meanwhile in India, reminiscent of the Ezio trilogy, Arbaaz Mir takes on perilous environmental hazards as he leaps between stalactites crumbling under his weight.

Page 2 of 8
Page 2 of 8
Hay boy, hay girl

Hay boy, hay girl

Yes, never fear, haystacks and haycarts clearly have their place in 16th century China too. Climax Studios has intently focussed on stealth - which makes complete sense for Chronicles more focused, side scrolling design - and that means plenty of hiding spots to pick off guards. Under ledges, inside shadowy doors, behind pillars, in the long grass like a Lost World velociraptor Shao Jun can make herself invisible in all of them and pick off enemies with a snap of the neck. Hiding bodies is essential too, and its in the little moments where you snatch a corpse just in time before plonking it into the shadows that the stealth shines.

Its also worth noting how satisfying it is to finally know exactly what guards can see too. Every enemy has an awareness cone, a simple beam of light that means you can stay just out of eyeline if you play your sneaking right. Carrying forward Assassins traditional colour coding, get spotted and this goes yellow before quickly turning red if you dont hot foot it out of sight.

Page 3 of 8
Page 3 of 8
Gadgets and gizmos a-plenty

Gadgets and gizmos a-plenty

Shao Jun redefines the idea of a hidden blade in one exceptionally delightful, not to mention nasty, move. Sneaking up behind an enemy until a skull indicates that an assassination can occur, she will shake a blade out of her boot and with a swift kick will embed it crunchily in her unsuspecting victims face. Nice. Meet the Footblade.

Jun is also armed to the teeth with a Jian sword, throwing daggers for snapping ropes - to drop items and distract guards - and an ultra-useful rope dart that can be used to gain access to the ceiling for Spiderman-style hunting of enemies. Jun also has a handful of firecrackers to throw in villainous faces as a distraction tool before creeping past undetected. In Chronicles: India, Arbaaz Mir has a different set of deadly toys including a traditional disc weapon known as a Chakram for throwing in the same manner as Juns daggers. In Russia, the less agile Orelov is armed with a rifle, which is certainly less stealthy but gets the job done when it comes to taking down foes.

Page 4 of 8
Page 4 of 8
Body counter

Body counter

The main focus for Chronicles might be on stealth, but that doesnt mean these Assassins cant murder folks hand to hand (blade to blade) like the best of them. Combat controls will be familiar to Creed aficionados but theyre not identical. None other than Ezio Auditore himself teaches Shao Jun to brawl in a handy White Room where you learn normal and heavy attacks, as well as how to dodge crossbow bolts, and a stylish leap over the heads of enemies.

The counter button must be pressed at the exact moment an enemy goes to strike, and combat overall keeps you more on your toes than ever before. The lack of that extra third dimension means it might look as though enemies are queueing up to strike, but Shao Juns overhead counter move is essential, and the relentlessness of enemies armed with crossbows makes for tough battles overall. Add in an exceptionally low health bar, soldiers armed with shields, and Reinforcement Zones where more guards will hurtle in from doorways, and sneaking in the shadows is far less stressful than a full-on brawl.

Page 5 of 8
Page 5 of 8
Eagle eyed

Eagle eyed

Even in 2.5D theres no escaping the rather useful second sight that travels down the Assassin lineage. Eagle Vision in Chronicles is handy not only for clearly identifying enemies - thatll be them in red as usual - but now has an essential indicator of enemy paths. Guards have set rotas and you can see their plans to make sure you map your movements accordingly. Enemies need to be predictable if youre aiming to get by undetected sneaking into a hiding place.

Chronicles will reward you with a stealth rating after each encounter, which adds up bonus unlocks at the end of each level. Setting off distractions - such as cutting the ropes of wind-chimes or throwing a dagger at a caged bird (to make it chirp, you animals!) - work as nice ways to keep enemies busy if you dont fancy getting blood on your footblade.

Page 6 of 8
Page 6 of 8
Into the Animus

Into the Animus

Assassins lore hasnt been forgotten here. Despite no mention of the modern day aspect of the series, there are plenty of gentle reminders that youre still in Animus territory. Those glittering fragments hide in hard-to-reach places for the collect em all fans of the Brotherhood, and will unlock various pieces of Animus lore and juicy character information and history. Plus, in a nice touch and an attractive contrast with the 16th century art style, the awareness cone of enemies is represented by animus fragments.

And plot-wise, theres no escaping the fact that were in the delightfully ridiculous realm of Eden Apples and giant laser temples. Shao Jun is questing not only to avenge the death of her Brotherhood in China, but also to get back an Artifact taken from her, while a section I played of Chronicles: India is set in one of the Vaults of the First Civilisation.

Page 7 of 8
Page 7 of 8
Leap of faith

Leap of faith

It was never going to be easy to transform the series into a side-scroller, but Chronicles currently seems to nail it. It not only manages to look like Ubisoft concept art come to life, but has managed to get in more than enough AC staples while making them feel entirely right in the new format. Sync points let you unlock extra items on the map - complete with an exclamation mark for your main mission - while Shao Juns leap of faith is complete with scattering birds.

This might be a 2D world in practical terms, but the camera glides smoothly around corners, adding new levels of perspective and extra depth as you swing or run cinematically between layers. Instead of the white of the original series, splashes of red show you where to go next, and theres a surprising amount of choice in the ways you can explore (highlighted spectacularly as I get lost exploring the Great Wall Of China). The Chronicles trilogy looks to play with the conventions of the Creed just enough, and with a beautiful fresh art style for each entry, its going to be interesting to see how that feeds into differing gameplay in the different locations. .

Page 8 of 8
Page 8 of 8
CATEGORIES
PC Gaming PS4 Xbox One Platforms PlayStation Xbox
Louise Blain
Louise Blain
Social Links Navigation

Louise Blain is a journalist and broadcaster specialising in gaming, technology, and entertainment. She is the presenter of BBC Radio 3’s monthly Sound of Gaming show and has a weekly consumer tech slot on BBC Radio Scotland. She can also be found on BBC Radio 4, BBC Five Live, Netflix UK's YouTube Channel, and on The Evolution of Horror podcast. As well as her work on GamesRadar, Louise writes for NME, T3, and TechRadar. When she’s not working, you can probably find her watching horror movies or playing an Assassin’s Creed game and getting distracted by Photo Mode. 

See more PC Gaming Features
Read more
Assassin's Creed Shadows cinematic screenshot
Best Assassin's Creed games, ranked from worst to best
The pack shot for Assassin's Creed Mirage featuring Basim
Two years and one Assassin's Creed Shadows later, Ubisoft is giving AC Mirage a "surprise" free DLC after saying it was done with the game
Critical Role character Rufino appears in Assassin's Creed Shadows
Assassin's Creed Shadows update adds nightmare difficulty, an "open-world alarm" system," a potato mode for low-end PCs, and a new story quest crossing over with D&D series Critical Role
Looking over the countryside in Assassin's Creed Shadows
Assassin's Creed Shadows developers are focusing on improving "what we already have," but they're adding at least one new open-world activity in post-launch updates
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Shadows abandons one of the best features of Valhalla, Odyssey, and Origins, as Ubisoft confirms that Discovery Tour won't be heading to Japan
in Assassin's Creed Shadows
Assassin's Creed Shadows players mourn their lost hours manually unfogging the map now the quality-of-life update will make it easier: "At least we can say we were first"
Latest in Assassin's Creed
The pack shot for Assassin's Creed Mirage featuring Basim
Two years and one Assassin's Creed Shadows later, Ubisoft is giving AC Mirage a "surprise" free DLC after saying it was done with the game
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Shadows beats Mario Kart World and Elden Ring Nightreign to be the top-selling 2025 game in Europe this year, but EA Sports FC 25 has still managed to sell more
Assassin's Creed 3 director says Ubisoft put "a lot of pressure" on devs to "add play time" and "bulk" out games with RPG elements "to delay resale as GameStop was the only one making any money on that transaction"
Looking over the countryside in Assassin's Creed Shadows
Assassin's Creed Shadows developers are focusing on improving "what we already have," but they're adding at least one new open-world activity in post-launch updates
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows canon mode doesn't include romance because it's too "personal": "It was better to not make it canon"
Assassin's Creed Shadows
Ubisoft explains why Assassin's Creed Shadows ditched social stealth, but says it's likely not gone for good: "Our stealth team chose to put 100% of their energy on the moment-to-moment tactical shinobi experience"
Latest in Features
Borderlands 4 screenshot shows someone holding a weapon forward towards the camera.
"We tend to commit to the bit": Gearbox boss Randy Pitchford talks Borderlands 4, the evolution of looter-shooters, and $80 game discourse
Valor Mortis
Ghostrunner devs abandon parkour for Valor Mortis, a first-person soulslike that might explain why the rest of the genre follows Dark Souls' lead
A mech firing a machine gun in the desert in Menace
Menace is an XCOM-Warhammer hybrid that makes turn-based strategy feel like an immersive sim, and for the first time in my life I'm playing a game that seems made for me
Metal Gear Solid 5 showing Snake and Ocelot looking to the horizon in front of more soldiers
10 years later, Metal Gear Solid 5 remains a masterpiece that was never going to live up to its own hype
Dogtooth
The new Yorgos Lanthimos movie is getting rave first reactions out of Venice Film Festival, but I think it's worth revisiting his breakout feature Dogtooth before Bugonia hits theaters this fall
Kingdom Come: Deliverance 2 Legacy of the Forge DLC showing Henry and two allies standing looking down
I built a home and ran a business in Kingdom Come: Deliverance 2's next DLC, and the added role-playing guarantees I'll spend another 70 hours in my current game of the year
  1. Kaser clad in black and Victor in white clash swords in Lost Soul Aside
    1
    Lost Soul Aside review: "We (don't) have Final Fantasy Versus 13 at home"
  2. 2
    Hell is Us review: "The lack of waypoints and explicit objectives is a double-edged magical sword that pulls me deep into its harsh world"
  3. 3
    Shuten Order review: "The Danganronpa creator's new multi-genre mystery feels like a forgotten DS cult classic I would have been obsessed with"
  4. 4
    The Rogue Prince of Persia review: "I roguelike but don't roguelove this freerunner – there's just not enough to stand out"
  5. 5
    Shinobi: Art of Vengeance review: "So close to being to a pitch-perfect revival of a classic series, but just can't quite line up the killing blow"
  1. Jacob Elordi as the monster in Guillermo del Toro's Frankenstein
    1
    Frankenstein review: "A classy, if somewhat safe, adaptation"
  2. 2
    Weapons review: "A twisted fairytale that bests Barbarian"
  3. 3
    The Fantastic Four: First Steps review: "An occasionally thrilling heroic adventure that sits safely within a B-tier MCU range"
  4. 4
    Superman review: "A triumphant reinvention and a promising start for the DCU"
  5. 5
    Jurassic World Rebirth Review: "An unscary sequel that needed a little more time in amber"
  1. John Cena as Peacemaker holds a gun to the head of a different John Cena as Peacemaker in Peacemaker season 2.
    1
    Peacemaker season 2 review: "Darker and sadder than the first year, but there's still a lot of fun to be had with the 11th Street Kids."
  2. 2
    Wednesday season 2 part 1 review: "Complex and exciting but weighed down by too many subplots"
  3. 3
    Alien: Earth review: "Arguably the franchise's strongest outing since James Cameron's Aliens"
  4. 4
    King of the Hill season 14 review: "Hank Hill himself has evolved into a much more open and accepting person"
  5. 5
    Eyes of Wakanda review: "A creative premise shortchanged by the runtime and Marvel bloat"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...