Noby Noby Boy review

The creator of Katamari Damacy returns with an even more weird and wonderful game

GamesRadar+ Verdict

Pros

  • +

    Katamari-like simplicity

  • +

    Nice use of two analog sticks

  • +

    Community effort

Cons

  • -

    May prove too simple

  • -

    Won't hold everyone's interest

  • -

    No concrete goals

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Like Linger in Shadows and Flower before it, Noby Noby Boy is a PSN game without missions, objectives, enemies – and some might say a point or a purpose. You’re either going to view it as one of the most addictive titles you’ll play all year, or a waste of money.

As a measure of the game’s popularity, the moon level unlocked after just four days, which was well ahead of the fortnight estimate set by Namco Bandai. By the time you read this, we wouldn’t be surprised if Mars and at least one other planet have been unlocked. Other than 12 cheap Trophies, you need to get used to not being rewarded, there’s no score to beat, no way to die or win, and there’s no ‘challenge’. You’re playing it purely for the joy of playing it and that you’re part of a worldwide collective all combining to unlock new content. Still, at only few bucks, what have you got to lose?

Mar 11, 2009

More info

GenreOther Games/Compilations
DescriptionA new PlayStation Network game from the creator of Katamari Damacy, Noby Noby Boy is also about accumulating objects, but this time you're stretching out Boy's snakelike body by swallowing stuff. At its low price it's worth a try.
Platform"PS3"
US censor rating"Everyone"
UK censor rating"3+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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