Keeping the Memory quest walkthrough in Arc Raiders
Keeping the Memory is a quest to find a helmet in robot wreckage
The Keeping the Memory quest in Arc Raiders is all about trying to find a helmet in Dam Battlegrounds, which you can then use to create suitable memorial to the fallen, those who died trying to hold off the first wave of Arc robots. This all takes place in a singular location, the wreckage near Formicai in Dam Battlegrounds, which is generally pretty quiet and shouldn't provide much in the way of danger unless you're supremely unlucky.
Keeping the Memory guide and helmet location in Arc Raiders
To complete Keeping the Memory, you need to head to Dam Battlegrounds and go to the area marked "Wreckage" in the South, near the Formicai Outpost. Every part of this quest is going to take place in the wreckage here, so don't feel the need to leave until you're done.
To find the helmet, you need to find the bush shown on the image above, which should be something you can interact with. It's in front of the robot wreckage, next to one of the upraised legs. Interact with the bush, and you should be able to pick up the helmet – not into your inventory, but holding it in your arms like the crates for the Arc Raiders field depots.
At this point to complete the quest for Arc Raiders, head to the pole just West of you (it's a few meters away) and place the helmet on it. At this point the mission is complete, and you can safely extract, or continue to raid the map for loot. If you're lucky, the fallen trees in the area can sometimes have Arc Raiders Mushrooms growing on them – vital if you're out to upgrade your pet Rooster.
Arc Raiders A First Foothold: Find your way around Blue Gate
Arc Raiders Eyes on the Prize: Build a solar panel
Arc Raiders A Lay of the Land: Explore Spaceport properly
Arc Raiders Paving the Way: Where's the Convivio building?
Arc Raiders Toxic Trail: Discover the source of the poison
© GamesRadar+. Not to be reproduced without permission.
Weekly digests, tales from the communities you love, and more

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.

