How to solve the Silent Hill 2 Remake broken mirror puzzle
The broken mirror in Room 202 needs to be fixed - with an apple placed before it
The room 202 mirror puzzle in Silent Hill 2 Remake involves fixing it and then placing an apple near it to get a figurine you want elsewhere. It's an essential part of solving the Silent Hill 2 Remake music box puzzle that weaves through the whole first stage of the hotel, giving you the Snow White figurine needed for later. If you're having trouble reassembling this broken mirror, I'll explain how it's done, and where you can get the apple you need to move on in the Silent Hill 2 Remake.
How to fix the broken mirror in Silent Hill 2 Remake
The broken mirror puzzle in Silent Hill 2 is as straightforward as it seems - you just need to put the pieces back together like a jigsaw. There's a piece of the mirror in the bedroom behind you that you need to fetch first, but otherwise it's just a case of working out where all the bits go.
I've laid out the solution, and where the mirror pieces, go in the image above, with the numbers showing you where to place everything. Once it's reassembled you'll see the option to place something on the dish in front of the mirror.
There are two options for what to place on this plate - the Ripe Apple in the 2F Hall, or the Rotten Apple found in the East dead end path of the Hotel Gardens.
Both of these apples will solve the puzzle in the same way, causing the Snow White figurine to spawn in Room 201 next door. There's no no obvious difference between the two apples so, if it does anything, it most likely influences what ending you'll get in some way.
Once you're all done I recommend heading off to solve the Silent Hill 2 Remake Suitcase and Vanity Mirror puzzle next. This is in a much larger and more lethal section of the Hotel but has to be done.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
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