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  1. Games
  2. Survival Horror Games
  3. Resident Evil
  4. Resident Evil Requiem

How to get the fuse in Resident Evil Requiem

Guides
By Leon Hurley
Last updated 9 March 2026

To find the fuse needs a lighter to see and a screwdriver to open things. All while sneaking past a monster

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resident evil requiem fuse
(Image credit: Capcom)
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Figuring out how to get the fuse in Resident Evil Requiem is the first puzzle you really need to complete. It's easy enough but there's enough overlapping bits, as well as the whole 'being chased by a horrible monster trying to kill you' thing, that you could be forgiven for losing track of what you're meant to be doing.

It honestly isn't that hard though, so get out of wherever you're hiding and let me explain everything you need to know, and steps required, to find the fuse in RE9.

Where to find the fuse in Resident Evil Requiem

resident evil cherub room

(Image credit: Capcom)

You'll find the fuse in room 201, which you passed on the way to finding the fuse box. However, to get in you'll need to search the drawer near the fuse box to get a Cherub Key, that will then open the door.

resident evil requiem cherub key

(Image credit: Capcom)

Once inside, you'll find a typewriter to save your game, but more importantly, the fuse. However, it's screwed tight into its case so you can't get it out. To free it you'll need to take the lighter on the shelf next to it.

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With the lighter you'll be able to enter the the dark area you found earlier that previously stopped you proceeding with the message 'it's too dark to see', just across from the room you started in. This turns out to be the nurses' station and, once you have the lighter, you can go in to find a red tool box on a shelf, up too high for you to reach.

resident evil requiem tool box

(Image credit: Capcom)

To reach the tool box, look behind you and you'll see a trolley against a locker. You can move this to make a step up to reach the tool box, but there are a couple of things you need to know first:

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  1. Climb up on the trolley before you move it to get one of the Resident Evil Requiem antique coins from on top of the locker. You can spend this later to unlock upgrades.
  2. Unless you move the trolly incredibly slowly, and stop every few inches, you'll make noise that will attract the monster you just met. She takes her time to reach you, however, so you can get the trolley in position before she comes into the room. Just make sure you hide in the little area at the back under cover once you've moved it so she doesn't get you.

The area you can hide in looks like a few planks resting on some boxes, making a small section you can crouch under. While it doesn't look like a great hiding place, the monster can't see you in there. Wait for her to go and then you can come out, climb up and examine the tool box to open it and get the screwdriver.

However, once you have the screwdriver the monster will break open a second door into the nurses' station and then start patrolling the corridor you need to reach for the fuse and fuse box. To get past her, throw one of the glass bottles you've found out of the door you originally used to enter the nurse's station, so that it smashes at the end of the corridor near the room you started in. Basically, throw the bottle away from the direction you want to go in and, when the monster investigates the noise, you can then creep down the corridor to unscrew the cover and get the fuse from room 201, and then use it to open the gate.

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Once you're through a few things will happen and afterwards you'll find the Resident Evil Requiem Moon Sun and Star door, the big main puzzle for the next section. There's a lot you need to complete before you can do that though, so worry about getting the East and West wing keycards first.

© GamesRadar+. Not to be reproduced without permission.

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PC Gaming PS5 Xbox Series X Nintendo Switch 2 Platforms PlayStation Xbox Nintendo
Leon Hurley
Leon Hurley
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Managing editor for guides

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.

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