Where to find the Silent Hill 2 garage jack lever

Silent Hill 2 Garage Jack
(Image credit: Konami)

The Silent Hill 2 garage jack needs a lever found in the garage just down the road, although you won't know that initially. You'll get two opportunities in the story to find this lever and use it to open the door, as you'll come back to this area twice as you follow the story - both before and after the hospital section. If you want to get inside and grab the loot inside either time, I'll explain exactly where to find the garage jack lever in Silent Hill 2, and what you'll get inside when you use it.

Where to find the garage jack lever in Silent Hill 2

Where to find the garage jack lever in Silent Hill 2

(Image credit: Konami)

The Silent Hill 2 garage jack needs a lever found to the West, from the sealed garage itself, down at Octanis Fuels. I've marked it on the map above for you to find and, once you get there, you'll see another jack holding up a green car. Take the lever from that jack and then head back to the garage so you can use it to crank up the door and let James squeeze through. It'll collapse after you do so but there's a regular door you can use to get out, locked from the inside.

Inside the garage, you'll find:

  • 12x handgun ammo (scattered around in several piles)
  • 1x health drink
  • 1x syringe
  • 1x Strange Photo Collectible: "made it! / #20"
  • 1x readable newspaper about layoffs at Brookhaven Hospital

If you missed the first chance to open the garage after clearing the Silent Hill 2 Remake Pyramid Head boss fight and meeting Maria in Rosewater Park, don't worry - you return to this area later, at night, after Brookhaven Hospital, and have the chance to collect the jack again.

It's worth mentioning that if you head in the direction of Octanis Fuels the first time around, Maria will call after you as, to her, you appear to be going in the wrong direction. You can ignore her without any immediate consequence, but this is one of the many elements that determines which Silent Hill 2 Remake endings you get.

© GamesRadar+. Not to be reproduced without permission

Joel Franey
Guides Editor, GamesRadar+

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.