Screw up too hard in The Outer Worlds 2 and your companions may fight you "to the death" because Obsidian wanted the RPG's cast to feel "like they're their own people"

The Outer Worlds 2 companion wielding a laser gun
(Image credit: Obsidian Entertainment / Microsoft)

The loyalty of your companions in The Outer Worlds 2 isn't guaranteed, as Obsidian has revealed they'll absolutely turn on you - and even try to kill you - if they disapprove of your actions enough.

Talking to Xbox Expansion Pass, Obsidian's Matt Singh and Brandon Adler share new insights into companion behavior and how companions are designed to feel like three dimensional, independent, freethinking people instead of yes men for the player.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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