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Some of Skyrim's iconic bugs are "less than ideal," ex-Bethesda dev admits, but "you're going to lose some of that magic" if you try and "smooth everything out"
By Anna Koselke published
News "We can live with it, because look what we're getting over here"

The Outer Worlds 2 wasn't going to have a third-person view until Obsidian saw the demand from fans: "We actually didn't start doing it until two years ago"
By Anthony McGlynn published
News Obsidian brought in another studio to make sure The Outer Worlds 2 had the feature

Best PC games: The 25 greatest PC games to play in 2025
By Malindy Hetfeld last updated
Best List Put the best PC games to the test and make the most of your computer, no matter your genre of choice

Clair Obscur: Expedition 33 devs love to see players "outsmarting" them with obscene builds that break the French JRPG wide open: "The best reward you can get"
By Iain Harris published
News I'm not sure Simon feels the same way

Skyrim's longevity shocked Bethesda devs as the RPG was thriving "still, ten years later" thanks to its unique open world: "By all rights, a year later, some other game should have eclipsed it"
By Anna Koselke published
News The Elder Scrolls gem did what "very few games have mastered"

The Outer Worlds 2 lead says players want "deeper RPGs," and that the team has looked to "older Obsidian games" to deliver just that: "How can we bring that back to the forefront"
By Iain Harris published
News Game director Brandon Adler wants to "really get back to those sensibilities of a really strong RPG"

Clair Obscur: Expedition 33 is only 85% of its creative director's original vision for the French JRPG, and he "would have loved" to do more with a specific fan-favorite character
By Iain Harris published
News Justice for Esquie is "something that we might want to do later," says Sandfall Interactive lead Guillaume Broche

Sandfall says Clair Obscur: Expedition 33 winning GOTY "isn't something we aim for," and even though it would be a "nice little bonus," it's rooting for Megabonk
By Jordan Gerblick published
News Clair Obscur director Guillaume Broche can't stop playing Megabonk: "Help me!"
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