
Iain Harris
I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.
Latest articles by Iain Harris

Everything announced at the Xbox Games Showcase 2025
By Rollin Bishop last updated
Recap All the announcements, surprises, reveals, and bits of news out from Microsoft

Upcoming dark action-adventure game Hell is Us is channeling "old Zelda games" by giving you "just enough to know where to go but not too much"
By Iain Harris published
News Hell is Us releases September 4

Trade goods and mastermind ferocious naval battles in this historically accurate sea-faring adventure game set in the late 18th-century Caribbean
By Iain Harris published
News You can back Ahoy on Kickstarter now

Set the stage for the hero in narrative-driven exploration game The Bureau of Fantastical & Arcane Affairs
By Iain Harris published
News Available to wishlist on Steam now

How to the watch the Future Games Show Summer Showcase 2025
By Iain Harris published
News You want stream links? We got 'em

Mario Kart World almost cut iconic items like the banana peel and green shell, because Nintendo wasn't sure if they still made "sense" in the Switch 2's new generation
By Iain Harris published
News Thankfully, they survived

Witcher 4 tech demo shows swapping to Unreal Engine was "worth it," CDPR says, and that "it's not like we lost things because of the transition" away from Cyberpunk 2077's RED Engine
By Iain Harris published
News "Obviously, it was a well-thought-out decision to move over"

Clair Obscur: Expedition 33 publisher says GTA 6 and Rockstar can make ballooning AAA budgets and team sizes work, but "there's been a lot of irresponsible practices in the industry" from others who can't
By Iain Harris published
News "There is a human cost to running things that way"

It's not just Final Fantasy and Persona – Clair Obscur: Expedition 33 is also inspired by my favorite JRPG gem Shadow Hearts, confirming a theory I've been sitting on for weeks
By Iain Harris published
News Judgment Ring, is that you?

Nintendo says Mario Kart World isn't called Mario Kart 9 because simply adding more courses wasn't the plan "this time" – "We wanted to take the series to the next level"
By Iain Harris published
News Mario Kart World has been cooking for eight years, and it shows

Death Stranding 2 technical director says that the jump from PS4 to PS5 "isn't so great," it's just "more efficient"
By Iain Harris published
News "It’s more a case that on PS5 there are more efficient ways of arriving at similar goals"

Square Enix considered shutting down the original Final Fantasy MMO years ago, but the devs received "a lot of support" to keep it going
By Iain Harris published
News Final Fantasy 11 owes plenty to its fans

Clair Obscur: Expedition 33 director's first experience playing a JRPG was getting stuck on Final Fantasy 8's first boss because he and his brother "couldn’t read"
By Iain Harris published
News "The only thing we knew how to do was just auto-attack, which is really bad"

Clair Obscur: Expedition 33 boss clarifies no DLC is planned – instead, they're focusing on improving the base game
By Iain Harris published
News The game's lead writer previously said "chances are good," but that's far from confirmation

GTA 6 trailer 2 live coverage - all the analysis and reactions
By Iain Harris last updated
LIVE Rockstar is making the GTA 6 delay news a bit easier to swallow with another look at the long-awaited game

GTA 6 2026 release delay live blog - All the information and reactions live
By Sam Loveridge last updated
Everything we know so far about the GTA 6 2026 delay and the reactions from the industry

ConcernedApe regrets making Stardew Valley's fishing minigame "too hard" when you start out, but still thinks it's good overall: "I know it's controversial"
By Iain Harris published
News "I think there should have been a better curve"

Former Bethesda designer says the studio's infamous loading screens are "a necessary bane" of how it makes RPGs, whether you're playing Oblivion Remastered, Starfield, or Skyrim
By Iain Harris published
News Sorry about that

Retro remake dev calls Switch 2 game-key cards "disheartening," says you'd hope a company as big as Nintendo "would take preservation a little more seriously"
By Iain Harris published
News Despite the "step back," everybody is "definitely putting in way more effort these days to back up their stuff"
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