After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Konami seemingly confirms Silent Hill Townfall will be a PlayStation console exclusive at launch
By Jordan Gerblick published
News Konami is still cozy with PlayStation, it seems

The Witcher 1 story lead gets frustrated playing the epilogue he largely designed: "I got only myself to blame"
By Jordan Gerblick published
news "That was really stupid"

Blizzard drops Overwatch Jetpack Cat lore and everyone agrees there's something fishy with that feline: "No good"
By Jordan Gerblick published
News "She's gotta be a villain or spy of some kind"

Streamer who beat Elden Ring with her mind creates device that controls her actual body movement, immediately regrets it
By Jordan Gerblick published
news Don't try this at home, kids

Ahead of The Witcher 1 remake, OG story lead reveals that ending cutscene was created without "involving the story team"
By Jordan Gerblick published
news That's the whole reason "the second Witcher is very political"

Dragon Quest 7 Reimagined producer says the dev tried to preserve the "cuteness" of Akira Toriyama's original designs
By Jordan Gerblick published
News "The original Dragon Quest 7 was defined by Akira Toriyama's designs"

007: First Light will be less stealthy than Hitman because IO is pushing "forward momentum gameplay all the time"
By Jordan Gerblick published
News "We want to reduce that decision-making time to always keep moving forward and be a little bit faster"

Most of the original Fallout's humor was added just to make creator Tim Cain laugh: "We made this game for each other"
By Jordan Gerblick published
news If it weren't for The Simpsons, we would have no Radiation King

Kingdom Come: Deliverance "next-gen update" is here for PS5 and Xbox Series X
By Jordan Gerblick published
News "For the players that only joined us with KCD2, and if you liked that, I think now is a good time to really try KCD1"

I'm convinced Resident Evil Requiem is bringing back the Licker zombie from scrapped Resident Evil 2 concept art
By Jordan Gerblick published
News Early-stage Lickers are so back

Boy, 007: First Light really looks like Uncharted but with Hitman-style stealth, and honestly hell yeah
By Jordan Gerblick published
News Count me in

PlayStation State of Play opened with just what I wanted: a short game in the form of a Kena: Bridge of Spirits sequel
By Jordan Gerblick published
news Kena: Scars of Kosmora is coming to PS5 and PC in 2026

No Rest for the Wicked lead says if you ever find microtransactions in the Ori studio's games, "kick me in the balls"
By Jordan Gerblick published
News "Greed isn't good. And Gordon Gekko went to jail in the end"

Nintendo knew Breath of the Wild's open-world pivot was "the right direction" after seeing players do "amazing" things
By Jordan Gerblick published
news "It gave us such confidence"

The Warlock is Diablo 2's first new class in 25 years, it's playable right now, and, oh, it's coming to Diablo 4 too
By Jordan Gerblick published
News The Warlock is here in Diablo 2. Like, now. Seriously.

Highguard studio hit with mass layoffs as "most of the team at Wildlight" is let go
By Jordan Gerblick published
News "This one really stings as there was a lot of unreleased content I was really looking forward to"

After blending Wind Waker with Kiki's Delivery Service last year, indie dev reveals N64-inspired Zelda-like RPG
By Jordan Gerblick published
news Bel's Fanfare was 600% funded in just three days

OG Fable designer Peter Molyneux cried watching Xbox reveal the new reboot: "F*** me ... It's going to carry on"
By Jordan Gerblick published
News "F*** me. This thing that we created, it's going to live, it’s going to carry on"

You can now play the Valheim leads' side project, a "cozy & dark" co-op dungeon crawler, thanks to its new Steam demo
By Jordan Gerblick published
news Begraved is the next game from Valheim creative director Robin Eyre

Zelda producer says "hardware evolution" lifts "restrictions" but more importantly, "greatly influences the game design"
By Jordan Gerblick published
news "It brings joy to us, when we see how people play. We wanted to make everything possible for them"

"We have made back our development budget after 3 hours": Strategy roguelike Mewgenics is an instant hit
By Jordan Gerblick published
News It's not just critical acclaim, Mewgenics is a massive sales success too

Resident Evil devs monitored players' brainwaves to ensure their free-to-play spin-off was sufficiently scary
By Jordan Gerblick published
news By all accounts, Resident Evil Survival Unit is not sufficiently scary

Helldivers 2 director on the game's "biggest" battle ever: "We don't know what will happen"
By Jordan Gerblick published
News "Players can win and players can lose, and it's going to be super fun to see that play out"
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