Jordan Gerblick
After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick
Millions of Fortnite players watch Snoop Dogg and Ice Spice livestream a concert as part of a rap-themed Chapter 2 Remix that includes Eminem and a tribute to Juice WRLD
By Jordan Gerblick published
news Snoop Dogg has turned the Agency into "The Doggpound" for Fortnite's Chapter 2 Remix
Former GTA 6 designer says the open world sequel will "blow people away" and "people will be talking about it for ages" because Rockstar has "raised the bar again"
By Jordan Gerblick published
News Rockstar veteran Ben Hinchliffe is excited to see "how much things have changed" about GTA 6 since he was at the studio
BioWare hopes Dragon Age: The Veilguard brings the studio "back into the conversation as a top game studio" after Anthem and Mass Effect Andromeda flops
By Jordan Gerblick published
News BioWare is in desperate need of a hit
Stardew Valley creator Eric Barone unveils glorious collection of fan-made Jack-o'-lanterns and pledges to "add every Stardew pumpkin to my folder"
By Jordan Gerblick published
News You send Eric Barone a Jack-o'-lantern, he'll add it to his folder
"At least one" Game of Thrones movie is reportedly in early development at Warner Bros.
By Jordan Gerblick published
news Winter could be coming to theaters
The genuinely scary demo for this PS1-style survival horror game is like Silent Hill mixed with FromSoftware dungeon crawlers and it's worth canceling your Halloween plans for
By Jordan Gerblick published
news Labyrinth of the Demon King is inspired by Resident Evil, Silent Hill, and King's Field, and its free Steam demo rips
Bethesda's Todd Howard told Troy Baker he didn't want him to star in Indiana Jones and the Great Circle, but after "a blind taste test, people chose you every time"
By Jordan Gerblick published
News The Last of Us actor wasn't Todd Howard's first choice
Nintendo launches its own streaming service where you can listen to banger music from Mario, Zelda, and Pokemon on and offline via an app
By Jordan Gerblick published
news Nintendo's take on Spotify launches later today
Microsoft says Black Ops 6 is the "biggest Call of Duty release ever" as Activision meets its goal to reach "as many players as possible wherever they are, however they play"
By Jordan Gerblick published
News Call of Duty: Black Ops 6 is the FPS series' biggest three-day opening weekend of all-time
Steam now requires devs to tell players they're playing games with kernel-level anti-cheat tools
By Jordan Gerblick published
news Valve is requiring new devs to fill out an anti-cheat disclaimer and retroactively contacting devs behind existing games to do the same
Ubisoft is tackling "dynamics behind the polarized comments" facing games like Assassin's Creed Shadows with a "player-centric and gameplay-first" approach
By Jordan Gerblick published
news Yves Guillemot has an answer to Assassin's Creed Shadows controversy, it's just not a very clear one
EA says Dragon Age: The Veilguard has "breakout capabilities" due to "incredibly strong" reviews and "limited competition" in the AAA space
By Jordan Gerblick published
News EA CEO Andrew Wilson says BioWare put in "extra time to make sure the world was rich and the characters were interesting and the story was compelling"
This is why you read Helldivers 2 patch notes closely: a goldfish "was laid to rest" in space where the pressure "caused it to heat up, violently explode, and disintegrate"
By Jordan Gerblick published
News This is wild even for Helldivers 2 patch notes
As Sony shuts it down, Concord studio reflects on "a heavily consolidated market" and says "putting new things into the world is critical to pushing the medium forward"
By Jordan Gerblick published
News "We took some risks along the way"
Concord is officially, fully, "permanently" dead as Sony announces it's closing the failed hero shooter's studio and moving on: "We will take the lessons learned"
By Jordan Gerblick published
News Concord is officially, fully, "permanently" dead
Resident Evil creator says the secret to a good remake is knowing what "made the original work," praises RE4 Remake for improving the "half-assed" story he wrote "in 2 weeks"
By Jordan Gerblick published
news Shinji Mikami is a big fan of the new Resident Evil remakes
After 19 years, a cult classic survival horror game's infamous block mechanic was found to be a typo in its code, and thanks to a modder "this oversight is fixed"
By Jordan Gerblick published
We finally know why Pathologic's blocking just doesn't work
BioWare lead answers all the Mass Effect questions popping up around Dragon Age: The Veilguard – "How you bring a sci-fi RPG to life is different than other genres or IPs"
By Jordan Gerblick published
News Mass Effect 5 director Michael Gamble says Dragon Age: The Veilguard has "some Mass Effect vibes"
Helldivers 2 players are calling the absolutely brutal new major order "unwinnable," but at least they have the new WW1 gun and its melee bayonet to help them out
By Jordan Gerblick published
News Freedom fighters have less than six days to liberate three planets and defend against five robot attacks
Diablo 4 boss asks players if the broken Spiritborn class should be fixed and gets an overwhelming response: "Leave it!"
By Jordan Gerblick published
News "No, I'm not offering 'break the other classes'"
Call of Duty: Black Ops 6 Zombies has the FPS series' first arachnophobia toggle, and y'know, I think I'll just stick with the regular spiders please
By Jordan Gerblick published
news This is a good accessibility feature, but personally the legless atrocities are the scarier creature
Don't worry, the Manor Lords dev is still working on the city builder RTS despite silence as of late: "Nothing 'cool' sadly but still it's hard work that's needed"
By Jordan Gerblick published
News Manor Lords' market rework is taking more time than expected because "players were still messaging me that it's bad"
Legendary horror dev says the whole time he was making Silent Hill 1, 2, 3, and "a cancelled title, I never had any girlfriends. Coz I had no time for it"
By Jordan Gerblick published
news We thank you for your sacrifice, Masahiro Ito
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