
Jordan Gerblick
After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
Latest articles by Jordan Gerblick

Days Gone studio Sony Bend reportedly lays off 30% of its staff as it works on new game following live service cancelation
By Jordan Gerblick published
news About 40 people have been impacted by the Bend Studio layoffs

Hideo Kojima says "I always think of other, more weird stuff to make" but he can't just do that when it also has to sell or "my studio will go bankrupt"
By Jordan Gerblick published
News I dunno, Death Stranding 2 looks pretty weird

Dying Light: The Beast dev says "we are not Call of Duty" and the series has a "complicated relationship" with guns, but The Beast's firearms should finally be "on par" with melee
By Jordan Gerblick published
News "Let's give the players the guns if they want, but also let's focus on the guns so they really feel on par with melee combat"

"For us, it really is Dying Light 3": Techland admits Dying Light 2 "lost the horror, lost the tension," but says The Beast is "the best Dying Light that we have ever made"
By Jordan Gerblick published
News "It's a very proper triple-A game"

Official Helldivers 2 world map puts Super Earth's destruction into perspective, and oops we just turned our last remaining rainforests into "massive tactical airstrips"
By Jordan Gerblick published
News At least we still have the Minor Barrier Reef

Microsoft insists its Xbox handheld is a "breakthrough moment," but it kind of sounds like an ROG Ally with an Xbox sticker and Game Pass to me: "It looks like an Xbox, it feels like an Xbox, it plays like an Xbox"
By Jordan Gerblick published
News "The color of the buttons, that familiar ergonomic gameplay feel..."

Xbox boss Phil Spencer says the next Forza game releases in 2026, and that we'll also see "the return of a classic that's been with us since the beginning"
By Jordan Gerblick published
news Halo? Project Gotham Racing?

Sea of Thieves season 17 is called Smugglers' Tide, and it brings on board a new faction, new "smuggling voyages," and "explosive new loot"
By Jordan Gerblick published
news Right on the heels of season 16 is a trailer for the next one

Ex Witcher 3 devs reveal first gameplay trailer for vampire RPG Blood of Dawnwalker, complete with decapitations and a 2026 release window
By Jordan Gerblick published
news Rebel Wolves' new vampire RPG looks bloody great

007: First Light isn't an Uncharted-style action game, but it's not just another Hitman game either: "We are leaning a lot on what IOI does best"
By Jordan Gerblick published
News "We don't want the game to just go by shooting and shooting and shooting"

I've never felt as much camaraderie as I did with the Resident Evil 9 hopefuls absolutely crashing out over Capcom's SGF prank: "Not gonna trust this dude anymore ever"
By Jordan Gerblick published
News Resident Evil Requiem was ultimately revealed, and it looks great, but it was quite the journey getting there

I was sad it wasn't Judgment 3 at first, but RGG has officially sold me on its gritty, time-hopping, jazzy action game now officially titled Stranger Than Heaven
By Jordan Gerblick published
News Stranger Than Heaven is no Yakuza game, but I'm here for it regardless

This seriously pretty couch co-op platformer looks like a stop motion It Takes Two where "everything has been crafted by hand," and I need it in my veins yesterday
By Jordan Gerblick published
news Out of Words is stunning

Silent Hill f actor spent so long playing her role that "I almost felt my own sanity slipping," and I'm starting to see a pattern here
By Jordan Gerblick published
news The James Sunderland curse

Epic's Tim Sweeney declares "the long national nightmare of the Apple tax is ended" as appeals court officially denies Apple's emergency motion
By Jordan Gerblick published
News "May next week's [Worldwide Developers Conference] be the Apple-led celebration of freedom that developers and users have long deserved"

This gorgeous free-to-play pirate RPG from the studio behind one of the longest-running asymmetrical horror games stole the show in a State of Play that already wowed me with Silent Hill f and Ghost of Yotei
By Jordan Gerblick published
news Sea of Remnants is stunning(ly confusing)

CDPR can't help itself, channels Terraria with yet another Cyberpunk 2077 update coming this month: "We have been cooking for you in secret for a bit"
By Jordan Gerblick published
News Cyberpunk 2 associate game director Pawel Sasko is "taking care of the update personally"

"The will to resist is in your hands": Final Fantasy Tactics writer puts capitalism on blast as the strategy RPG returns nearly 30 years later to a world still filled with "inequality and division"
By Jordan Gerblick published
News You dropped your crown, Matsuno-san

The new Ghost of Yotei trailer is really just one big teaser for the "gameplay deep dive coming in July," but it's still pretty cool and has a wolf
By Jordan Gerblick published
News Here's a fresh look at Atsu and her wolf pal

Silent Hill f is coming in September, and after watching its twisted gameplay reveal trailer, I'm ready to let it dominate my Halloween season
By Jordan Gerblick published
news Silent Hill f has one mighty durable protagonist

Localthunk says Balatro doesn't have microtransactions "because when I play other games that have those things it makes me want to put my computer in the dishwasher"
By Jordan Gerblick published
News Now why would someone say something so nasty about microtransactions?

With hours to go until launch, Switch 2 has its very first firmware update enabling some of its core features
By Jordan Gerblick published
News Switch 2 has been unbricked

Phasmophobia movie in the works from Paranormal Activity and The Conjuring studio Blumhouse: "We never could've imagined the incredible heights this game would reach"
By Jordan Gerblick published
news Kinetic's hit co-op horror game launched 5 years ago
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